Here is a list of all of the Troops.
Normal[]
Tier 1: Guardian[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Nearest Target
|
Target
|
Ground
|
Space Occupied
|
1
|
Hiring Time
|
15 seconds
|
Movement Speed
|
169
|
Attack Speed
|
1000 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
75
|
350
|
100
|
-
|
8
|
-
|
2
|
85
|
390
|
120
|
7,000
|
16
|
3m
|
3
|
|
95
|
430
|
140
|
30,000
|
24
|
7h
|
4
|
105
|
470
|
160
|
50,000
|
32
|
1d1h12m
|
5
|
|
120
|
500
|
180
|
100,000
|
40
|
2d2h24m
|
Tier 2: Hammer Dwarf[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Nearest Target
|
Target
|
Ground
|
Space Occupied
|
2
|
Hiring Time
|
90 seconds
|
Movement Speed
|
250
|
Attack Speed
|
1000 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
180
|
1200
|
500
|
-
|
50
|
-
|
2
|
205
|
1400
|
600
|
214,000
|
65
|
3d3h36m
|
3
|
|
230
|
1600
|
700
|
390,000
|
80
|
4d17h24m
|
4
|
255
|
1800
|
800
|
550,000
|
95
|
7d2h6m
|
5
|
|
280
|
1950
|
900
|
950,000
|
110
|
10d15h9m
|
Tier 3: Savage Ogre[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Nearest Target
|
Target
|
Ground
|
Space Occupied
|
3
|
Hiring Time
|
210 seconds
|
Movement Speed
|
250
|
Attack Speed
|
1000 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
320
|
3600
|
2400
|
-
|
150
|
-
|
2
|
365
|
3900
|
2880
|
1,003,200
|
180
|
12d18h10m
|
3
|
|
410
|
4300
|
3360
|
1,562,000
|
210
|
15d7h 24m
|
4
|
455
|
4800
|
3840
|
2,070,000
|
240
|
18d8h53m
|
5
|
|
500
|
5200
|
4320
|
3,340,000
|
270
|
22d1h3m
|
Ranged[]
Tier 1: Hunter[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Nearest Target
|
Target
|
Ground, Air
|
Space Occupied
|
2
|
Hiring Time
|
25 seconds
|
Movement Speed
|
152
|
Attack Speed
|
1500 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
84
|
380
|
150
|
-
|
8
|
-
|
2
|
96
|
440
|
180
|
7,000
|
16
|
3m
|
3
|
|
108
|
490
|
210
|
30,000
|
24
|
7h
|
4
|
120
|
540
|
240
|
50,000
|
32
|
1d 1h 12m
|
5
|
|
132
|
590
|
270
|
100,000
|
40
|
2d 2h 24m
|
Tier 2: Centaur[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Nearest Target
|
Target
|
Ground, Air
|
Space Occupied
|
3
|
Hiring Time
|
150 seconds
|
Movement Speed
|
152
|
Attack Speed
|
1500 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
195
|
1,400
|
750
|
-
|
50
|
-
|
2
|
220
|
1,650
|
900
|
214,000
|
65
|
3d 3h 36m
|
3
|
|
245
|
1,850
|
1,050
|
390,000
|
80
|
4d 17h 24m
|
4
|
270
|
2,050
|
1,200
|
550,000
|
95
|
7d 2h 6m
|
5
|
|
295
|
2,250
|
1,350
|
950,000
|
110
|
10d 15h 9m
|
Tier 3: Shotgun Dwarf[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Nearest Target
|
Target
|
Ground, Air
|
Space Occupied
|
5
|
Hiring Time
|
350 seconds
|
Movement Speed
|
152
|
Attack Speed
|
1500 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
350
|
3,600
|
3,600
|
-
|
150
|
-
|
2
|
400
|
4,200
|
4,320
|
1,003,200
|
180
|
12d18h10m
|
3
|
|
450
|
4,600
|
5,040
|
1,562,000
|
210
|
15d7h24m
|
4
|
500
|
5,100
|
5,760
|
2,070,000
|
240
|
18d8h53m
|
5
|
|
550
|
5,500
|
6,480
|
3,340,000
|
270
|
22d1h3m
|
Magic[]
Tier 1: Pyromancer[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Nearest Target
|
Target
|
Ground, Air
|
Space Occupied
|
2
|
Hiring Time
|
40 seconds
|
Movement Speed
|
135
|
Attack Speed
|
1500 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
140
|
210
|
200
|
-
|
8
|
-
|
2
|
160
|
240
|
240
|
7,000
|
16
|
3m
|
3
|
|
180
|
270
|
280
|
30,000
|
24
|
7h
|
4
|
200
|
300
|
320
|
50,000
|
32
|
1d 1h 12m
|
5
|
|
220
|
330
|
360
|
100,000
|
40
|
2d 2h 24m
|
Tier 2: Griffin (Flying)[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Nearest Target
|
Target
|
Ground, Air
|
Space Occupied
|
3
|
Hiring Time
|
240 seconds
|
Movement Speed
|
135
|
Attack Speed
|
1500 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
300
|
650
|
1,000
|
-
|
50
|
-
|
2
|
345
|
700
|
1,200
|
214,000
|
65
|
3d 3h 36m
|
3
|
|
405
|
750
|
1,400
|
390,000
|
80
|
4d 17h 24m
|
4
|
455
|
850
|
1,600
|
550,000
|
95
|
7d 2h 6m
|
5
|
|
505
|
1,000
|
1,800
|
950,000
|
110
|
10d 15h 9m
|
Tier 3: Fairy Dragon (Flying)[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Nearest Target
|
Target
|
Ground, Air
|
Space Occupied
|
5
|
Hiring Time
|
560s seconds
|
Movement Speed
|
135
|
Attack Speed
|
1500 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
580
|
1,450
|
4,800
|
-
|
150
|
-
|
2
|
660
|
1,700
|
5,760
|
1,003,200
|
180
|
12d18h10m
|
3
|
|
740
|
1,950
|
6,720
|
1,562,000
|
210
|
15d7h24m
|
4
|
820
|
2,050
|
7,680
|
2,070,000
|
240
|
18d8h53m
|
5
|
|
900
|
2,300
|
8,640
|
3,340,000
|
270
|
22d1h3m
|
Destructive[]
High HP, slow speed, highest cost and space, destroys Towers first, very good against buildings.
Tier 1: Treant[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Defense Building
|
Target
|
Ground
|
Space Occupied
|
4
|
Hiring Time
|
60 seconds
|
Movement Speed
|
118
|
Attack Speed
|
2000 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
125
|
2,000
|
300
|
-
|
8
|
-
|
2
|
140
|
2,300
|
360
|
7,000
|
16
|
3m
|
3
|
|
155
|
2,700
|
420
|
30,000
|
24
|
7h
|
4
|
170
|
3,300
|
480
|
50,000
|
32
|
1d 1h 12m
|
5
|
|
185
|
4,000
|
540
|
100,000
|
40
|
2d 2h 24m
|
Tier 2: Mecha Man[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Defense Building
|
Target
|
Ground
|
Space Occupied
|
6
|
Hiring Time
|
360 seconds
|
Movement Speed
|
118
|
Attack Speed
|
2000 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
265
|
7,200
|
1,500
|
-
|
50
|
-
|
2
|
300
|
8,300
|
1,800
|
214,000
|
65
|
3d 3h 36m
|
3
|
|
335
|
9,600
|
2,100
|
380,000
|
80
|
4d 17h 24m
|
4
|
370
|
10,400
|
2,400
|
550,000
|
95
|
7d 2h 6m
|
5
|
|
405
|
11,600
|
2,700
|
950,000
|
110
|
10d15h9m
|
Tier 3: Ornithopter (Flying)[]
Damage Info:
Attack Type
|
|
Armor Type
|
|
|
|
Priority Target
|
Defense Building
|
Target
|
Ground, Air
|
Space Occupied
|
12
|
Hiring Time
|
840 seconds
|
Movement Speed
|
105
|
Attack Speed
|
2000 ms
|
Level
|
Skin
|
Damage
|
HitPoints
|
Hiring Cost (Mana)
|
Upgrade Cost (Gold)
|
Might Increase
|
Upgrade Time
|
1
|
|
450
|
12,400
|
7,200
|
-
|
150
|
-
|
2
|
510
|
14,300
|
8,640
|
1,003,200
|
180
|
12d18h10m
|
3
|
|
570
|
16,400
|
10,080
|
1,562,000
|
210
|
15d7h24m
|
4
|
630
|
17,800
|
11,520
|
2,070,000
|
240
|
18d8h53m
|
5
|
|
690
|
19,700
|
12,960
|
3,340,000
|
270
|
22d1h3m
|