You can find Team and Hero suggestions for certain scenarios and roles on this page. If you have suggestions or tips, use the comment section so it may be discussed.
Scenarios[]
In this section, you can find Team Compositions for certain scenarios.
Arena[]
The goal of Arena is to destroy the enemy player's Shrine before they destroy your own. There are many different tactics you can use to gain an advantage against the other; such as using a Tank Hero to stall the enemy Heroes in one lane, and sending your High DPS Heroes down another to gain a head start on the Shrine.
Free Lane[]
Sending your Heroes down a lane that does not have any enemy Heroes in it.
Best Heroes[]
Hero | Explanation |
---|---|
Skeletica |
Skelly can counter any attack with huge damage, nullify damage, self heal and fast energy recovery. |
Dove Keeper |
Another arena changer where her arrows will snipe the enemy heavily while summon doves to overcrush the enemy crystal. |
Gunslinger |
She able to deliver dramatic arena own-age by rushing to your enemy crystal and smash it to smithereens with multiple warflyers. |
Wallawalla |
The best top hero in all lane. Can heal debuff and HP, slow enemies and prevent HP heal. This overpowered hero able to transcend your heroes into immortal realm. Dubbed "The king of Arena". |
Athene |
Put her in middle lane and her procs will heavily damage any lane of heroes. |
Anubis |
The moment it procs it immune to Aries Calamity skill plus deals heavy damage with attack reduction debuff. |
Phantom King |
Phantom King is also a good hero in Arena. He procs very fast and has fast energy recovery. He will get down to the other end faster than anyone, and hits harder than any other hero once he continuously procs, which will be pretty easy because of his incredible attacks speed and energy reduction skill. |
Lil Nick |
Collaborate with Dread Drake, the duo stun and freeze the opponents without giving any fat chance for your enemy heroes advancing toward your crystal. Frostbite talent freezes opponent and Nick procs able to boost his damage, thus deliver heavy damage to the enemy. |
Dread Drake |
Starting with full energy, he can stall your opponent heroes from advancing to your crystal. |
Alternatives[]
Hero | Explanation |
---|---|
Skull Knight |
Pretty obvious why he's here, while Skull Knight is necessary to destroy the other team's crystal, he is necessary to keep your crystal standing, by keeping the other heroes from proccing for up to 5.5 seconds. |
Warlock |
5/5 revite able to slow enemy down and give deflect to 3 friendly heroes. |
Harpy Queen |
Her skill is excellent for slowing down the enemy team and damaging them to allow your heroes to reach the other side first and destroy the crystal while killing the other team. |
Valentina |
To prevent silence once the team reaches enemy crystal |
Aries |
His ability is necessary to keep the other team from attacking and activating their skills, preventing them from killing your heroes or destroying your crystal. However, facing Wallawalla Aries proc became almost useless. |
Creation-01 |
This hero can heavily snipe two of your opponent heroes, offering huge advantage in arena. Literally 6 v 4. |
Michael |
The anti-sniping heroes. Once it got snipped archangel will be your retribution. |
Minotaur Chieftain |
Although seldom use, still favored due to long stun and high damage. |
Pumpkin Duke |
Reasonable choice. However his movement speed is slower than average heroes. Still good enough if equipped with sprint and lightning rock. |
Candy Kane |
5/5 Revite able to reduce energy of enemy revite team and grant dodge. |
Wall to wall[]
Sending your Heroes down the same lane as the enemy Heroes.
Best Heroes[]
Hero | Explanation |
---|---|
Storm Eater |
Storm Eater with flameguard will conquer all arena matches. |
Sasquatch |
This tanky beast self heal deliver huge area damage and freeze enemies for 1 second. Truly a monster! |
Skeletica |
Don't worry this beast not gonna die. |
Wallawalla |
This hero able to heal massively and give attack boost. |
Dove Keeper |
The longest distance between you and enemy base crystals is some doves and a she-monster. |
Gunslinger |
Undeniable the largest obstacle in arena when facing a team of six heroes and she never dies. |
Espirita |
The spirit deity have huge damage reduction and deal huge damage to enemies. |
Anubis |
If goes wall-to-wall against teams full of attacker Anubis able to stall opponents with corrode talent and counterattack with wargod or bulwark. |
Grimfiend |
Definitely the best F2P W2W hero as it able to fully heals when transform and debuff every opposing heroes. |
Ronin |
When facing enemies which deal area damages, Ronin can dodge them and deal massive critical damages. |
Honorable Mentions[]
Hero | Explanation |
---|---|
Rockno |
When he is on rampage, the whole arena shook and major casualty ensued. |
Mechtessa |
She attacc. She also protecc. Every hits only deals 2,000 damage to her. Her punch hit many heroes at surrounding area. |
Skull Knight |
Tanky, high damage, fast movement, fast attack speed, a skill that provides an awesome offensive and defensive buff, and built-in 8/8 revive. He can sometimes take out entire teams when the rest of your heroes die off. |
Ghoulem |
Ghoulem able to heal and give damage reduction to the team. |
Aries |
Same as with free lane, except his entire purpose here is to shutdown the enemy heroes and let your heroes dominate them. |
Alternatives[]
Hero | Explanation |
---|---|
Vlad Dracula |
Excellent hero for arena as it able to sustain HP with procs and deals heavy damage.The HP restoration is the most important gimmick which allows vlad to tank and attack without getting killed. |
Pumpkin Duke |
Top players doesn't necessary have pumpkin duke in the team due to high possibility of wipe out before fulfill it's role. But, in terms of lucky shot, if it survive and continously procs, you can defeat enemy team. |
Cupid |
Good hero, strong buff that can get your pumpkin duke stacking very fast. A little slow though and generally not that good for revitalize teams. |
Santa Boom |
Although the biggest one shot damage dealer, top-players have started to abandon this hero due to low chance of preemptive proc than opponent and more likely to get killed before proc. But it is still famous for dealing heavy damage in arena. |
Michael |
Michael summons the invincible Archangel that neglect all incoming damage by directing all enemy attacks toward him and buff friendly heroes with attack & speed buff. This godly tank hero is definitely the arena game changer. The Archangel garner every possible attentions threw at enemies while epic sacrifice itself to protect the team, gaining battle momentum. |
Atlanticore |
While being slow, he can obliterate your enemy heroes. You will need 5/5 revite or revive on him though. Having an Aries is an advantage. |
Arctica |
This legendary dragon able to freeze your enemy and kill them before they could retaliate. |
Moltanica |
Powerful all round hero for Head to Head Arena. High HP, high damage, de-buffs and slows the enemy. |
Demogorgon |
Once it procs, the opponent heroes won't stand a chance against this almighty dragon because of the blindness and will always miss on attack, letting team heroes to overrun enemy easily. |
Valentina |
Valentina able to go against Aries procs and provide energy to the team. Top-players would swap cupid out and valentina in due to advantage against aries and it's progressive energy buff rather than cupid single shot energy buff. Rumour indicate 4/5 revite better than 5/5 revite on her. However she would not survive facing opponent's strong W2W team. |
Raids and Dungeons[]
When initiating a Raid or completing a Dungeon , keep in mind one important fact: you are at a disadvantage. There are several reasons for this:
- The enemy can arrange their buildings in a way that will guide your troops on a certain path through traps or expose them to higher amounts of damage as they travel or attack certain buildings.
- The enemy's Heroes are stronger as they recieve a Defensive stat boost from the Hero Base .
- The enemy Troops are all deployed, while you have to deploy your own units one after another.
To compensate for this, Spells can be used to change the tide of the battle in your favor. It is recommended to upgrade your Relic Hall and Spells, but doing so will increase your Might , so upgrade only the Spells you plan to use.
Targeting Heroes at a distance[]
This tactic is for Raids, but can be used for low level Dungeons as well. It involves deploying your heroes to target enemy heroes and nitpick them one by one.
Best Heroes[]
Hero | Explanation |
---|---|
Gunslinger |
Nothing could beat Gunslinger in attacking base and dungeon or defending base as the elusive scattering warflyers able to do the quick work. The highest efficient hero thus far. |
Dread Drake |
His skill procs very fast due to his fast energy recovery, causing him to constantly be throwing bombs around. This allows him to destroy the base even as you move through it |
Santa Boom |
His skill hits incredibly hard and has global range. Pair with war god and either a revitalize or a cupid, and he can take out most of a base alone. |
Skull Knight |
Very strong and fast hero, a double evolved level 200 skull knight with 8/8 scatter, life drain crest set, and 10/10 skill can take on any ordinary or elite dungeon alone. |
Spirit Mage |
His skill is also a hard-hitting global attack. |
Harpy Queen |
Picked over Warlock and Aries because of her ability to target buildings as well as troops and heroes. |
Ghoulem |
Ghoulem deals a lot of Damage and heals your ally heroes at the same time. What do you want more? |
Vlad Dracula |
His proc is one of the best AoE procs in the game. He makes raids more quicker and efficient. It became better with the life drain procs. |
Heartbreaker |
The heartbreaker gatling missile gun could wipe out enemy base and heroes without any trouble. |
Medusa |
Herald as the new "Santa Boom". This hero can damage buildings and heroes. The best part came with the ability to petrify towers. |
Alternativess[]
Hero | Explanation |
---|---|
Pumpkin Duke |
Very useful early for a while, however he is not as necessary in high level raiding because the team outlined above will simply destroy the base within the first few seconds, making him unnecessary. Very good in dungeons and hero expeditions where you actually need to destroy everything and get past defenses quickly. |
Cupid |
Additional buff for your team to be more deadly, as well as fill their energy. |
Anubis |
Sending this hero could wreck whole base and it is VERY hard to die with four lives. |
Aries |
Good at taking out heroes and shutting them down before you get close. |
Grizzly Reaper |
Very useful early on due to his ability to take out enemy troops from far away. With life drain he will not die to towers, giving you even more freedom with him. Only downside is he targets troops before heroes. |
Thunder God |
Hits very hard from a long range. Also good early or for f2p. |
Druid |
Needed for raids and dungeons for the majority of the game. Very late game he is not necessary because Minotaur Chieftain will take out the entire base in one proc, but until then he is almost mandatory. |
Siren |
Don't spend shards on this hero, if you don't have any other distant hero use Thunder god instead. Her flaw is that she aims only in front of herself, so very hard to control. Her stats are also generally not that great. |
Orksbane |
Don't forget this purple Monster. Orksbane deals a lot DMG, slows the enemies and restores nearby allies HP. Very good with 8/8 Life Drain or 8/8 Berserk. |
Hill Giant |
A green Version of Spirit Mage. Just a bit worse. Only a bit. ;) |
Lucky Shot[]
This tactic is preferred for Raids, but can be used for Dungeons as well. This involves sending one Hero that can potentially take out the enemy Heroes by itself. Also good for Guild Wars.
Best Heroes[]
Hero | Explanation |
---|---|
Thunder God |
If the enemy has all heroes on one spot (which many people have, who do higher HBM challenges), Thunder God's skill can damage all enemy heroes at the same time. |
Spirit Mage |
This hero is arguable. With his high damage and a skill that can cover the whole map, this is a very good hero for this tactic. The downside is, that his skill also targets buildings. |
Cupid |
Fills your other heroes energy bars, so they can trigger over and over again, which is what you need if you're aiming for a lucky shot. |
Druid |
Since we're not going for heroes first, we'll have to face all army camps, so we'll need some kind of a tank. Druid is a good tank, because the troops will charge his energy when attacking him, reducing the time until he can heal himself again. The buff also comes in handy for your other heroes. |
Pumpkin Duke |
This hero is arguable. Your heroes already have a decent damage buff with Druid and Cupid on your team, a further damage buff only decreases the hits needed for buildings and this leads to less procs - and it's better to have more procs since we're shooting for 1-2 lucky hits. But nonetheless, if you're not lucky with the procs, this hero can save your whole team with Celebrate, as you will simply outdamage the enemy heroes. |
Minotaur Chieftain |
This hero is arguable due to the cost of getting this hero, but the upside is that the Minotaur Chieftain's proc can hit many ground targets(lightly sadly) which means that if you buff up the attack damage, then the proc would deal great amounts of damage to the targets. |
Destroyer |
This hero is very costly, but has an AoE proc and deflects damage, which is a solid choice for a lucky shot. He also has Life Drain, so he will support himself. |
Warlock |
His skill is powerful, and can take out enemy heroes quickly. Only downside is he only hits 3. |
Demogorgon |
Definitely the best new hero for Guild Wars. He deals a lot of damage and kills your enemys as fast as a wall a car. Just an amazing hero. Only disadvantage: very hard to get. |
Alternatives[]
Hero | Explanation |
---|---|
Grizzly Reaper |
If the enemy does not have any troops, this hero will eat the enemy heroes alive. All you need to do is drop him as your supporter, wait until the enemy heroes are dead and then deploy the rest of your heroes. |
Hill Giant |
This is the only remaining hero with a map-wide skill, but it will only hit one target and you probably won't get enough lucky shots to kill all enemy heroes. |
Dracax |
Its a Vlad Dracula and Demogorgon all in one! Just A little weaker ;) 5/5 War god or 8/8 Bulwark will really seem like a Vlad and Demo All in one... |
Sniping[]
This tactic also preferable for raids; bases with heroes but without troops. This tactic is very popular as it is very fun and also uses less magic spells. Join the battle with many supportive heroes to gain upper hand.
Hero | Explanation |
---|---|
Creation-01 |
As he procs he gain attack buff. The lightning bolt constantly target the heroes many times before they meet their own demise. |
Wallawalla |
This imperishable hero only target heroes and able to take out most of them. |
Aries |
Don the latest costume and the deathmetal tune can just kill any unfortunate heroes. |
Demogorgon |
The overpowered sniper come with critical buff that can blind enemy heroes if something went wrong. |
Skeletica |
Another overpowered sniper that deals fixed damage constantly regardless of enemy defenses. Also too overpowered to die. |
Grizzly Reaper |
With wargod sniping is not a problem. |
Warlock |
This hero have high damage with every proc. |
Pixie |
With wargod she can take out many heroes without problem. |
Lil Nick |
When he got critical buff he can just snipe many heroes easily. |
Dread Drake |
A pretty good sniper because the proc rate is fast enough to cover up any RNG. |
Alternative
Hero | Explanation |
---|---|
Trixie Treat |
Legends fortold that bulwark 8/8 and her procs can take out any heroes oneshot. |
Anubis |
A decent sniper but not strong enough to oneshot enemy heroes. |
Santa Boom |
It really depends on where the missile fly toward... |
Thunder God |
The thunder destination are dependable on location. But the damage dealt is very heavy, make him a very tactical sniper. |
Medusa |
RNG dependable. But good enough if the location is right. |
Harpy Queen |
Quite a good sniper if she has wargod and constantly proc. |
Lady Leo |
Usually good if the enemy hero bases are clustered together. |
Gunslinger |
For every proc she does, it target and stuns enemy heroes. Warflyers are for back-up. |
Spirit Mage |
If lucky enough the magic missile can land heavy damage on the targeted hero. |
Phantom King |
Having a little bit of sniper ability, but proven to be useful if deploy multiple snipers together. |
Here Be Monsters[]
In Here Be Monsters, AI controlled Troops and Heroes attack your base from random spawn points. Each enemy unit must be defeated (including Heroes) in order to advance to the next wave; if you cannot defeat them until the time runs out or all of your buildings are destroyed, you lose. Hero Skills that target multiple enemies or fill the Energy bar/increase their attack speed are recommended. Tanks are generally not good in the higher levels of this mode.
Best Heroes[]
Hero | Explanation |
---|---|
Ronin |
The best hero for HBM. Trust me, every monsters just passing him by while being attacked "voluntarily" by Ronin. The moment that is pure gold. |
Vlad Dracula |
His skill can hit many enemies at once, deals high damage, stuns and heals himself at the same time . Probably the best hero for HBM. |
Ghoulem |
Ghoulem is a really good hero for HBM. He deals a lot DMG to the enemy heroes and heals your ally heroes at the same time. That's just incredible. |
Trixie Treat |
Put in more power with more attackers. |
Santa Boom |
His Skill cleares waves so good because the damage is just insane especially in Here be Monsters II because he can hit both waves at once |
Sasquatch |
His devastating skill hits like a truck to everything around him in a large radius and even freezing them for a solid amount of time. On top of that, he has a ton of self healing. He's basically a supercharged Vlad and arguably the best HBM hero. |
Grimfiend |
Offers great AOE damage in a wide cone as well as self-healing and an in built zerk. What makes it as good as Vlad? He removes all buffs from heroes caught in its wave of death. |
Moltanica |
Very High HP and Damage capability, flies and is ranged. Moltanica also has a very powerful skill that debuffs the enemies attack as well as slowing both movement and attack speed. Top tier hero. |
Destroyer |
Top tier HBM Hero. Large damage dealer to many targets and a very decent tank. I strong Destroyer can replace a missing Skull Knight. |
Anubis |
Can attack up to 100 troops at a time killing those annoying ornithopters as well as debuffing the centaur bosses at the end. |
Alternatives[]
Hero | Explanation |
---|---|
File:Icon.png [[]] |
|
Pumpkin Duke |
Celebrate is just fantastic. When PD procs, you'll kill faster, which is just what you need for HBM. |
Grizzly Reaper |
Highest attack speed, ranged, decent damage and his skill hits up to five units. |
Thunder God |
His Skill can hit many enemies at once, deals high damage and stuns at the same time. |
Cupid |
Cupid's Arrow refills the energy bar and buffs the attack, this greatly reduces the time until all heroes can use their skill again and they deal even more damage. |
Spirit Mage |
This hero is argueable. Immortep could be better. The reason why I listed this hero here is because his damage is much higher than Immorteps, he's ranged, he can't be targeted by ground troops and i'm not sure if Immorteps skill stacks. In addition, if you happen to get a lucky shot on the incoming heroes, this can greatly reduce the threat of a wave. |
Immortep |
One of the best economical heroes for HBM, his skill is devastating and affects all units, but his damage is quite low. |
Boss Battle[]
The Guild Boss is a versatile and hard hitting unit. His level is 180, and he deals up to 12k damage upon each hit and his skill deals 10k damage to surrounding units and stunning them for a short time. The best tactic to use while fighting this boss is to permanently disable him with Stun skills/talents.
Best Heroes[]
Hero | Explanation |
---|---|
Champion |
He can stun the boss for 3 seconds with his skill. This is what you need. |
Pumpkin Duke |
Celebrate improves the whole team and reduces the time until other heroes can use their skill again. |
Cupid |
Buffs and fills the energy bar, so other heroes can use their skills faster. He's a wonderful teammate of the duke, because of his ability to make celebrate skill overlap over and over again. |
Druid |
His buff will boost the damage of your heroes and you probably need a heal every now and then. |
Thunder God |
His skill can stun the target for 1.5 seconds and deals a good amount of damage. |
Ice Demon |
It may be an Elite Hero, but it can slow down the boss quite a bit. |
Frost Witch |
Almost the same effects of what an Ice Demon does, just some slight changes... |
Alternatives[]
Hero | Explanation |
---|---|
Atlanticore |
With his skill he can reflect the damage of the boss for some time, dealing damage and staying alive until your next hero stuns the boss again. |
Succubus |
Her skill is capped at 35,000 damage during the boss fight, but her damage reduction works nonetheless, decreasing the damage output of the boss by up to 41%. |
Paladin |
Not as good as Atlanticore, but he has higher hitpoints and is easily obtainable through the Daily Reward. |
Siren |
Increasing the boss's damage taken benefits your whole team. |
Shaman |
This hero may not be a good choice at first glance, but if you happened to have revitalize on him, he can reduce the boss' damage by up to 60% for up to 8 seconds and that should increase your fighting time by a good amount if you can't perma-stun the boss. |
Executioner |
Although he is only an elite hero, this hero can stun a target for up to 3 seconds, which would add with TG and Champs stun to 7.5 seconds of stun, if all is timed perfectly. |
Dryad |
She has the lowest damage, slow attack speed, but can stun the boss - so if you happen to have revitalize on her, you might be able to use her. |
Boss 4 Battle[]
If your guild managed to unlock this boss prepare for many fails, before you get your comfortable spot. Every 0.4 seconds this boss gets a psyshield and can insta kill anyone of your heroes. You cannot stun this boss, however, you CAN slow him down though. Here is a couple of techniques to hit boss 4:
Slow Down Movement speed[]
The idea is to use Pumpkin Duke and rest are ranged heroes that have skills to reduce MOV SPD. Put on debuff heroes scatter crests, even level 1 scatter will do the business.
Hero | Explanation |
---|---|
Pumpkin Duke |
Don't think it's possible to hold all 3 mins without PD stacks |
Cupid |
For faster PD stacks |
Ice Demon |
He is the best debuffer of the MOV SPD, without cooldown. |
Warlock |
Great at slowing heroes down |
Pixie |
Just because of her inbuilt scatter. Can put Slow Down crest on her on top of that. |
Boss 5 Battle[]
In this there are 2 bosses, namely, Centaur ruler and rage goblin.
Slow Down Movement speed[]
The idea is to split the 2 bosses. Goblin go down on the first hero with a Revive Crest, before the Centaur move to this hero use Pumpkin Duke and rest ranged heroes to reduce MOV SPD of both and all is safe from the Bosses Skills.
Hero | Explanation |
---|---|
Pumpkin Duke |
Don't think it's possible to hold all 3 mins without PD stacks |
Cupid |
For faster Energy |
Ice Demon |
He is the best debuffer of the MOV SPD, without cooldown. |
Warlock |
Great at slowing heroes down |
Santa Boom |
First hero to drop with Revive Crest. Help to slow |
Harpy Queen |
Ranged Hero with Slow Down. |
Alternative[]
Hero | Explanation |
---|---|
Snowzilla |
Great at slowing heroes down. |
Trixie Treat |
Add great DPS when you have high SD Crest. |
Valentina |
Even more Energy. |
Siren |
Innate Slow Down 5. |
Scatter[]
Tank the Goblin and Slow Down the Centaur.
Hero | Explanation |
---|---|
Pumpkin Duke |
Don't think it's possible to hold all 3 mins without PD stacks |
Skull Knight |
With Scatter crest to tank the Goblin |
Cupid |
For faster Energy and SD Crest |
Gunslinger |
Add DPS and Scatter |
Medusa |
Petrifies Bosses help DPS and SD |
Trixie Treat |
Great DPS with SD Crest. |
Team Dungeons[]
Storm Mesa[]
Hero | Explanation |
---|---|
Pumpkin Duke |
Obiviously the ultimate hero in team dungeon. The speed and attack buff able to sail though the battle at fastest pace. |
Gunslinger |
Those warflyers are gonna stack up and absolutely rape you. |
Trixie Treat |
Pumpkies are your best friends in the team dungeons. |
Revenant |
The Dopple with 8/8 Berserk and healing ability makes bring whole new level in end-game team dungeons in term of DPS and team survivability. |
Beast Tamer |
With Grizzly joining the battle, both the tamer and beast could slay the centaurs with little effort. |
Phantom King |
Reduces energy. Almost double hit with max PD stacks thanks to the ability to ignore proc cooldown. |
Michael |
Archangel Summon create just as much manpower compared to many heroes mentioned above. |
File:Any Icon.png Any |
What could went wrong when a team of 4 gather together to take down storm mesa. Don't tell me all 4 players doesn't have pumpkin duke nowadays. |
Alternative[]
Hero | Explanation |
---|---|
Cirrina |
Any categories with Treantaur, Cirrina shall prevail! |
Treantaur |
It can revive fallen heroes even with revive talent. |
Ghoulem |
It's role as team healer makes the hero a valuable asset in team-work campaigns. However, with the introduction of Pet, this hero could be replaced with the heavy-hitting heroes. |
Ice Demon |
This require four teammates choosing Ice Demon and gather at strategic location able to freeze even the most badass centaur and leads to it's chillest demise. |
Lava Isles[]
With heightened difficulty and dramatic staging gameplay, the brightest, latest and most powerful heroes are MUST in team formation. Highly recommend evolved and double-evolved heroes with highest HP, attack point, movement and attack speed. Talents also play important roles. Mix-and-match wisely.
Hero | Explanation |
---|---|
Gunslinger |
Bring in more attackers. Dramatically reduce the completion time. The scatter from warflyers will seal your victory. |
Pumpkin Duke |
As usual without PD meant game over. |
Ice Demon |
The only elite hero that deserve this spot. Even with so many promising heroes, the only hero that can truly guarantee your reward is Ice Demon. The stacked slow downs are crucial to prevent the bosses from proc, which if proc could wipe out most if not all the heroes. Recommended at least one copy, at most two copies per round. |
Phantom King |
Another important hero easily available to F2P player's arsenal yet so important in lava isles bossing. PK procs reduces energy of the bosses. The outcome even better if got scatter talent. |
Treantaur |
Just in case if everything went wrong. However, balance is important so just bring in one or two copies into lava isles. |
Wallawalla |
Most powerful healer and would provide significant less energy to bosses compared to Ghoulem. With Walla joining lava, five heroes have less chance to die as the heal is so stronk. |
Valentina |
Energy boost for procs. |
Anubis |
Save the whole attacking team by reducing those overpowered boss attack damage. Also able to kill many creeps before they hinder the team and causing unwanted death from proc-ing bosses. |
Arctica |
The freeze at the beginning is very useful to save all heroes from dying at the first moment. |
Alternative[]
Hero | Explanation |
---|---|
Trixie Treat |
Race against times with more attackers. Debuff works well. Let hope the Pumpkies hit as hard as the Archdemons and Centaurs wanted us dead. |
Ghoulem |
Ghoulem still relevant in lava due to damage reduction and massive healing area. However, Wallawalla is better choice because Ghoulem easily provide energy to boss, making them proc and us lose. The heal is all you need in this hellish inferno. |
Aries |
Silence prevent bosses from proc-ing. Useful but not sustainable as the boss would proc during cooldown. |
Grimfiend |
This require lucky shot. The miliseconds the Archdemons got deflective shield, Grim must deshield or else everyone dies. |
Pixie |
Somehow works the same as Grimfiend except that it target 3 Archdemons, also require lucky shot. The in-built Scatter talent is an additional bonus. |
Lost Realm[]
There are plenty of groups of heroes that you could fight against to obtain in-game rewards. The best team set-up is ambiguous at best so it is only for reference purpose.
Hero | Explanation |
---|---|
Mechtessa |
Take only few hits to clear everything in sight. |
Arctica |
Just a single breath and none of the lost realms heroes able to fight against this legendary dragon. |
Pumpkin Duke |
Must have in lost realm to guarantee winning at multiple battles. |
Heartbreaker |
Augmentable the best in lost realm, able to entirely wipe out areas and areas of lost realm by solo-ing. |
Rockno |
A true survivalist in dealing massive area damage. |
Vlad Dracula |
Vlady wipe out masses easily with whirlwind of vampire bats. |
Spirit Mage |
This ancient relic is still pack with a lot heat when sending off magic missiles toward the lost realm creeps. |
Death Knight |
Just as the name, one AOE sword descend from the sky and none would survive. |
Lady Leo |
Lady Leo able to cause massive injuries toward lost realms team with it's proc. |
Treantaur |
Protect your team survivability and grants revive on fallen heroes. |
Battle Altar/Lost Battlefield[]
This is basically PvP 5 vs 5 heroes. Also the richest strategy platform as there are no clear indication of best heroes for battle.
Hero | Explanation |
---|---|
Storm Eater |
The latest hero that can instantly crush enemy teams with auto-proc 5/5 revite. |
Skeletica |
Rarely opponents can defeat Skelly as it is clearly broken OP monster. |
Dove Keeper |
Potential Lost Battlefield hero if team up with tanky heroes as she snipe from behind and provide robust support with unkillable doves. |
Gunslinger |
Potential Lost Battlefield hero if team up with tanky heroes as her copters give heavy support from behind. |
Sasquatch |
The best tank and Top 5 of Lost Battlefield hero. The enemies team won't stand a chance until this beast is defeated. |
Rockno |
This hero will bring forth victory after sending waves of shockwaves toward enemies. |
Ronin |
With chance of luck Ronin can gain victory while being Elusive |
Wallawalla |
Why scare Aries Calamity when Walla is the new Aries. |
Medusa |
With both hex cast at closed area proximity, it is definitely lethal toward your opponent team. Best with 5/5 revite. |
Aries |
You can't win against Aries no matter how strong the opposing team is (except Walla of course!) after being showered with "shut-up" plot device. Definitely a Calamity! |
Alternative[]
Hero | Explanation |
---|---|
Heartbreaker |
Heartbreaker broke every heroes hearts (proc meter) with heavy shower of missiles. Best with 5/5 revite. |
Dread Drake |
Don't let your opponent have a headstart. Stuns come first! |
Demogorgon |
Won't stand a chance after this hero proc. |
Grimfiend |
Let the demon does the work. |
Michael |
This hero have high HP, decent buff and summon Archangel. |
Ghoulem |
Majorities of the players would include Ghoulem because of healing ability and easy to obtain via gem roll. |
Skull Knight |
SK still usable with Corrode. |
Pumpkin Duke |
Who doesn't love to rush any play mode. |
Trixie Treat |
High debuffing damage comes with two adorable(scary) pumpkins will crush every opponents to shame. |
Fortress Feud[]
This section worth mentioned because the team should assembled from tanky heroes that have auto-proc, AoE, long distance skills and able to deal one-hit KOs. Most importantly, the team must survive any numbers of attacks to shine in Fortress Feud.
Best Heroes[]
Hero | Explanation |
---|---|
Skeletica |
Skelly can counter any attack with huge damage, nullify damage, self heal and fast energy recovery. |
Dove Keeper |
Another arena changer where her arrows will snipe the enemy heavily while summon doves to overcrush the enemy crystal. |
Gunslinger |
She able to deliver dramatic arena own-age by rushing to your enemy crystal and smash it to smithereens with multiple warflyers. |
Wallawalla |
The best top hero in all lane. Can heal debuff and HP, slow enemies and prevent HP heal. This overpowered hero able to transcend your heroes into immortal realm. Dubbed "The king of Arena". |
Athene |
Put her in middle lane and her procs will heavily damage any lane of heroes. |
Anubis |
The moment it procs it immune to Aries Calamity skill plus deals heavy damage with attack reduction debuff. |
Phantom King |
Phantom King is also a good hero in Arena. He procs very fast and has fast energy recovery. He will get down to the other end faster than anyone, and hits harder than any other hero once he continuously procs, which will be pretty easy because of his incredible attacks speed and energy reduction skill. |
Lil Nick |
Collaborate with Dread Drake, the duo stun and freeze the opponents without giving any fat chance for your enemy heroes advancing toward your crystal. Frostbite talent freezes opponent and Nick procs able to boost his damage, thus deliver heavy damage to the enemy. |
Dread Drake |
Starting with full energy, he can stall your opponent heroes from advancing to your crystal. |
Labyrinth[]
This section require special mention because the team is similar to Lost Battlefield but fought with a team of 9 heroes.
Best Heroes[]
Hero | Explanation |
---|---|
Skeletica |
As usual, nothing beats skelly except a few. |
Storm Eater |
With revite 5/5...... well you know.. |
Sasquatch |
With revite 5/5, the enemy would froze to death. |
Wallawalla |
With revite 5/5 any teams would perish. |
Athene |
With revite 5/5 any teams would succumb to her ray of lights. |
Anubis |
With revite 5/5 any debuffed heroes wouldn't be a threat. |
Rockno |
Most likely rockno would survive any hard attacks and able to counterattack without dying! |
Medusa |
With revite 5/5 any teams became vulnerable. |
Dread Drake |
This hero is worth mentioned because any team that stuns first would allow their team heroes to proc 1st. |
Arid Ruin[]
The hero choice is arguable since only a random 4 heroes would be deployed from your team. The chances of victory are hugely affected by the sequences of heroes and your teammates.
Best Heroes[]
Hero | Explanation |
---|---|
Skeletica |
Since skelly is actually undead, desert ruins would probably be a piece of cake by counter any attack with huge damage, nullify damage, self heal and fast energy recovery. |
Dove Keeper |
Her arrows will snipe the enemy heavily while summon doves to overcrush any desert dwellers. |
Storm Eater |
Would be a novelty since his background suits the desert area. |
Wallawalla |
Without healer the team would became dried up corpse. |
Sasquatch |
Anyone would be pleased with a shower of snow in the hot desert. |
Anubis |
Since anubis is god of death in desert kingdom, probably would suit him to join the ruins battle. |
Cirrina |
Cirrina can do it both! Reviver and healer plus huge damager dealer. |
Rockno |
Rocky is pleased to rush into any enemy camps while staying almost full hp. |
Treantaur |
Any death tomb would be revived and overturn any disadvantages. |
General[]
In this section, heroes of the same Class are compared.
Tank[]
Legendary[]
Hero | Paladin |
Atlanticore | |
---|---|---|---|
Stats | Range: 0 Damage: 140 (+7) |
Range: 0 Damage: 180 (+9) | |
Skill | Fortifies defenses. Reduces DMG taken by X% for 5 secs. | Invincible: Deflects DMG from all sources except buildings for X secs. (Cooldown required) | |
Description (Paladin) | The Paladin has more hitpoints, less damage but a faster attack speed (compensates for damage and let's him use his skill sooner) and is faster. His skill is kinda good but can't keep up with Atlanticore. In contrary to Atlanticore's skill, his skill doesn't kill units attacking him, which can be used as an advantage. The fact that he doesn't kill units attacking him, gives your other heroes the opportunity to attack these units and charge up their energy bar, which is very good for the Lucky Shot tactic. | ||
Description (Atlanticore) | The Atlanticore has less hitpoints and a higher damage, but also has a slower attack speed and is slower. His skill makes him invincible, which is very good for a tank, and in addition, all incoming damage is reflected at the attacking units. His skill has a cooldown of 8 seconds, so even at a 9/9 skill level Atlanticore will have a time window of 1.5 seconds where he is vulnerable. This hero can take down 5 heroes all alone if his skill level is high enough, so he's not only a good tank, but also a very good damage dealer when his shield is up. | ||
Conclusion | Atlanticore is (with a high skill level) the better tank for nearly all scenarios. |
Physical[]
Mage[]
Legendary[]
Hero | Harpy Queen |
Siren | |
---|---|---|---|
Stats | Range: 3 Damage: 180 (+8) |
Range: 3 Damage: 220 (+11) | |
Skills | Deals X% DMG to 3 foes, reducing their ATK and SPD[1] by Y% for 3s. Has lv 5 Revitalize and fast Energy Recovery. CD: 2s | Deals X% ATK to up to Y foes in front and increases their damage taken by Z% for 5s. CD: 5s. Has Lv 5 Slow Down. | |
Description (Harpy Queen) | The HQ has less damage, more hitpoints, slower ATK speed, but faster MOV speed. She is relatively good in all forms of battle, specifically arena, where her skill slows and weakens enemies. She can fly, which gives her an immunity to ground troops and the cannon tower, She also gains 100 energy upon each swing, letting her get to proc sooner. Her fast movement speed also helps her get to places faster, so she can gain energy again. She is restricted to only 3 possible targets however, even at 10/10 skill. | ||
Description (Siren) | Siren is a debated loved/hated hero, however compared to HQ, she has higher damage, less hitpoints, faster ATK speed, and slower MOV speed. She is best in modes where you need to deal as much damage as possible, since her skill increases damage taken. She is easier to get, if you happen to have 19,999 shards on hand. She is also gifted with a 5/8 slowdown, letting her beat melees better than HQ. Siren can also hit more enemies with her skill, however she is only capable of hitting enemies in front of her. She is a rather interesting hero to debate, as she has quite a lot of both ups and downs. | ||
Conclusion | Harpy Queen tends to win in most situations, however, with a high skill, Siren may pull something impressive. |
Buffer & Debuffer[]
Legendary[]
Hero | Pixie |
Warlock | |
---|---|---|---|
Stats | Range: 4 Damage: 240 (+12) |
Range: 4 Damage: 260 (+11) | |
Skills | Deals X% ATK at 3 foes & removes buffs. Heals 3 allies for X% ATK & removes debuffs. CD: Ys. Has Lv 5 Scatter | Deals X% ATK to 3 foes & reduces their MOV SPD by Y% for 6s. Lets 3 allies deflect Z% DMG & have immunity to one debuff for 5s. CD: 7s. | |
Description (Pixie) | Another loved/hated hero. Compared to warlock, she has same range, less damage, more hitpoints, slower ATK speed, and same MOV speed. These two are also both gem only. The only stat she beats warlock at is hitpoints, and her skill doesn't deal nearly as much damage, However, her catch is she removes enemy buffs and ally debuffs while healing. This is very helpful, with the addition of lots of buffing and debuffing heroes (Harpy Queen, Siren, Warlock, Santa Boom, Skull Knight, yada yada yada). Healing her allies is something Warlock doesn't do, and she's birthed with a 5/8 scatter, good in almost every scenario. However, her slow attack speed and dreadful cooldown practically kill her. However, as her skill levels up, the cooldown decreases to where it actually beats warlock's cooldown. | ||
Description (Warlock) | Dubbed "The King of Arena", warlock is a powerful hero, only losing to pixie in hitpoints and tying in range and MOV speed. Like pixie, his skill always hits 3 targets, however warlock can proc as long as his energy is full. With 5/5 revitalize he dominates arena with his high damaging skill and reducing MOV speed of enemies. Warlock also grants a flame guard shield which can save heroes' lives on those who are low on health. Warlock's cooldown however, may be the deciding factor on a battle, leading to victory or failure from time to time. Another downside is he's practically useless at times without 5/5 revitalize. | ||
Conclusion | Warlock tends to be the better choice with his amazing skill and his ability to do great in almost every game mode. Pixie does have her ups, but Warlock steals her shine most of the time. Perhaps put them together. |