The Skill is the primary ability of a Hero. Each Hero has their own, unique Skill. All Skills can be upgraded up to level 10. Skills trigger on the Hero's next attack after the Hero's Energy bar is filled completely.
The Skill level also influences Garrison effect levels and Might.
Leveling[]
Skills don't gain any Experience from Battles. A Hero's Skill is leveled up by consuming other Heroes in the Heroes Altar. Sacrifice Heroes are specifically meant for this, as they offer comparable more skill exp than non-sacrifice heroes. A hero that consumes their match will consume twice (2x) the listed amount. Even if the hero consumed is the same, note that a hero's skill level does not give any additional consideration to the sacrifice amount.
Icon you will see to level up skills:
Sacrifice[]
For example, normally a Legendary hero that is Level 1 will yield 2000 consumption points. If you are working with the Thunder God and you decide to consume the same hero, ie., a 1-Star Thunder God, you will get twice the amount of consumption points, yielding 4000 consumption points. A 2-Star Thunder God will yield 5000 points, and so on.
- Sacrifice Heroes:
Hero | ||||
---|---|---|---|---|
Essence | ||||
Skill Exp | 100 | 600 | 3,000 | 15,000 |
Shard Cost | 5 | 30 | 150 | 750 |
- Ordinary/Elite/Legendary Heroes:
Star level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
---|---|---|---|---|---|---|---|---|---|
Ordinary Exp | 100 | 150 | 200 | 250 | 350 | 500 | 700 | 950 | 1250 |
Elite Exp | 200 | 250 | 350 | 500 | 700 | 950 | 1250 | 1600 | 2000 |
Legendary Exp | 2,000 | 2,500 | 3,500 | 5,000 | 7,000 | 9,500 | 12,500 | 16,000 | 20,000 |
- Consuming a duplicate Legendary Hero to its match:
Star level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
---|---|---|---|---|---|---|---|---|---|
Badges cost | - | 1,000 | 3,000 | 10,000 | 20,000 | 30,000 | 50,000 | 100,000 | 200,000 |
Skill exp gained (equivalent shards cost) | 4,000 (200) | 5,000 (250) | 7,000 (350) | 10,000 (500) | 14,000 (700) | 19,000 (950) | 25,000 (1,250) | 32,000 (1,600) | 40,000 (2,000) |
2xAdded Exp / HB cost | - | 1,000:1,000 // 1.0 | 3,000:4,000 // 0.75 | 6,000:14,000 // 0.43 | 10,000:34,000 // 0.29 | 15,000:64,000 // 0.23 | 21,000:114,000 // 0.18 | 28,000:214,000 // 0.13 | 36,000:424,000 // 0.08 |
Shards saved / HB cost (accumulate) | 200 / 0 = - | 250 / 1,000 = 0.25 | 350 / 4,000 = 0.35 | 500 / 14,000 = 0.143 | 700 / 34,000 = 0.082 | 950 / 64,000 = 0.059 | 1,250 / 114,000 = 0.044 | 1,600 / 214,000 = 0.03 | 2,000 / 424,000 = 0.019 |
Shards saved / HB cost (star by star) | 200 / 0 = - | 50 / 1,000 = 0.05 | 100 / 3,000 = 0.0333 | 150 / 10,000 = 0.0150 | 200 / 20,000 = 0.0100 | 250 / 30,000 = 0.0083 | 300 / 50,000 = 0.0060 | 350 / 100,000 = 0.0035 | 400 / 200,000 = 0.0020 |
Explanation of 4th row: When spending Honor Badges, this row analyzes the ROI on the additional consumption value versus the cost of the Honor Badges. When calculating, we assume that we start with the same hero to get the 2x benefit. Now we evaluate the additional gain of consumption points versus the total cost of getting the hero to that consumption point level.
For example, given that a 1-star TG would yield 4000 points, a 2-star TG would yield 5000 consumption points, which is 1000 more than the non-upgraded 1-star TG. That additional 1000 consumption points costs a total of 1000 Honor Badges to achieve that level, so the Additional-Points-Per-Badge cost was 1:1.
The next level, a 3-star TG would yield 7000 points (3500x2) which is only 3000 additional above the non upgraded TG. We also have to factor in the Total Cost of Honor Badges which is 4000 (ie, 1000 + 3000). Now we have a 3000:4000 ratio, (ie, 0.75) which indicates the fall-off in the efficiency of this method.
The next level, a 4-star TG would yield 10000 points, which is 6000 more, with Total Cost of 14000 honor badges (ie, 1000 + 3000 + 10000). We now have a 6:14 ratio, which is 0.43 efficiency.
Explanation of 6th row: this row analyzes how many shards you save when you upgrade your "sacrifice legendary heroes" with HB, level by level. In 1 star level, you will receive 4000 exp (it is like 200 shards in slimes) for free. If you upgrade to 2 star level to your hero, you will get like 50 additional shards paying 1000 HB, so you will get 0.05 shards by each HB spent. And so on.
If you think the value of your shards are more than 20 times (= 1 / 0.05) the value of your HB , upgrading your heroes to 2 stars should be a good deal to consume him. If not, consuming your duplicate heroes at 1 star level should be the right choice.
For 3 star level, you should think that your shards are worth 30 times (= 1 / 0.0333) the value of your HB. And so on.
Hero's cannot be consumed if they are inscribed with crests.
Essence[]
Another way to gain skill experience is by consuming Essence. Essence are the counter part of Sacrifice heroes. It is known as part of the items which is consumables. Players can purchase Essence in Warehouse and some how get by winning a mesa chest in Team Dungeons. Below are the list of essence and its amount with the value of given skills when consumed.
- Essence
Essence | Slime Essence |
Crystal Ooze Essence |
Gelatinous Champion Essence |
---|---|---|---|
Skill Exp | 100 | 600 | 3,000 |
Merit Cost | 250 /10 | 270 /2 | 670 |
Essence | Mastery Essence I |
Mastery Essence II |
Mastery Essence III |
Skill Exp | 15,000 | 30,000 | 150,000 |
Merit Cost | N/A | N/A | N/A |
Experience[]
These tables show which hero type need which amount of skill experience to increase their skill level, plus the cost in shards if leveled with sacrifice heroes only.
Ordinary |
Elite |
Legendary | ||||
---|---|---|---|---|---|---|
Skill level | Skill EXP | Shards | Skill EXP | Shards | Skill EXP | Shards |
1 | - | - | - | - | - | - |
2 | 1,000 | 50 | 1,500 | 75 | 2,000 | 100 |
3 | 5,000 | 250 | 7,500 | 375 | 10,000 | 500 |
4 | 15,000 | 750 | 22,500 | 1,125 | 30,000 | 1,500 |
5 | 35,000 | 1,750 | 52,500 | 2,625 | 70,000 | 3,500 |
6 | 60,000 | 3,000 | 90,000 | 4,500 | 120,000 | 6,000 |
7 | 100,000 | 5,000 | 150,000 | 7,500 | 200,000 | 10,000 |
8 | 250,000 | 12,500 | 375,000 | 18,750 | 500,000 | 25,000 |
9 | 400,000 | 20,000 | 600,000 | 30,000 | 800,000 | 40,000 |
10 | 800,000 | 40,000 | 1,200,000 | 60,000 | 1,600,000 | 80,000 |
Total | 1,666,000 | 83,300 | 2,499,000 | 124,950 | 3,332,000 | 166,600 |
Might[]
The Skill level also affects the Might gained, depending on which Hero class is used.
Skill level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Ordinary | - | 19.5 | 39 | 58.5 | 78 | 97.5 | 117 | 136.5 | 156 | 175.5 |
Elite | - | 39 | 78 | 117 | 156 | 195 | 234 | 273 | 312 | 351 |
Legendary | - | 58.5 | 117 | 175.5 | 234 | 292.5 | 351 | 409.5 | 468 | 526.5 |
List[]
Here is a table with all heroes and their skills. | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Athene |
Deals [80%~330%] ATK DMG to nearby targets in an area every 0.2s for 5s. Increases [5~7] friendly Heroes' ATK SPD by [18%~70%] for 5s; the friendly Heroes also gain [15~58] Energy each. (Cooldown 6s. This Hero is immune to Silence and conditions from Calamity.) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [80%~270%] ATK DMG to nearby targets in an area every 0.2s for 5s. Increases 5 friendly Heroes' ATK SPD by [18%~60%] for 5s; the friendly Heroes also gain [15~52] Energy each. (Cooldown 6s. This Hero is immune to Silence and conditions from Calamity.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [80%~270%] ATK DMG to nearby targets in an area every 0.2s for 5s. Increases 5 friendly Heroes' ATK SPD by [18%~60%] for 5s; the friendly Heroes also gain [15~52] Energy each. (Cooldown 6s. This Hero is immune to Silence and conditions from Calamity.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
80% 18% 15 |
100% 22% 19 |
120% 26% 23 |
140% 30% 27 |
160% 34% 31 |
180% 38% 35 |
200% 43% 39 |
220% 48% 43 |
240% 54% 47 |
270% 60% 52 |
||||||||||||
Creation-01 |
Strikes 2 random enemy units with electric bolts, dealing [40%~305%] ATK DMG every 0.5s for 3s. Each time they take damage, they are inflicted with Coma for 0.3s. (Cooldown: 4s. When attacked, this Hero increases its ATK by 45%, takes 65% less DMG, and becomes immune to Energy Reduction effects, all for 4s. Cooldown: 2s) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Strikes 2 random enemy units with electric bolts, dealing [40%~200%] ATK DMG every 0.5s for 3s. Each time they take damage, they are inflicted with Coma for 0.3s. (Cooldown: 4s. When attacked, this Hero increases its ATK by 45%, takes 65% less DMG, and becomes immune to Energy Reduction effects, all for 4s. Cooldown: 2s) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Strikes 2 random enemy units with electric bolts, dealing [40%~200%] ATK DMG every 0.5s for 3s. Each time they take damage, they are inflicted with Coma for 0.3s. (Cooldown: 4s. When attacked, this Hero increases its ATK by 45%, takes 65% less DMG, and becomes immune to Energy Reduction effects, all for 4s. Cooldown: 2s) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
40% | 55% | 70% | 85% | 100% | 115% | 130% | 150% | 170% | 200% | ||||||||||||
Wallawalla |
Deals [120%~460%] ATK DMG to [5~6] random enemy units, and reduces their healing effects and MOV SPD by [26%~90%] for 3s. Heals 4 random friendly Heroes by a total amount of HP equal to [420%~1840%] ATK, increases their ATK by [7%~39%], and dispels their conditions, all for 3s. (Cooldown: 4s. This Hero is immune to Silence and Calamity.) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [120%~380%] ATK DMG to 5 random enemy units, and reduces their healing effects and MOV SPD by [26%~90%] for 3s. Heals 4 random friendly Heroes by a total amount of HP equal to [420%~1620%] ATK, increases their ATK by [7%~30%], and dispels their conditions, all for 3s. (Cooldown: 4s. This Hero is immune to Silence.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [120%~380%] ATK DMG to 5 random enemy units, and reduces their healing effects and MOV SPD by [26%~90%] for 3s. Heals 4 random friendly Heroes by a total amount of HP equal to [420%~1620%] ATK, increases their ATK by [7%~30%], and dispels their conditions, all for 3s. (Cooldown: 4s. This Hero is immune to Silence.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
120% 26% 420% 7% |
140% 32% 540% 9% |
160% 38% 660% 11% |
180% 44% 780% 13% |
200% 50% 900% 15% |
220% 56% 1020% 17% |
250% 64% 1170% 20% |
290% 72% 1320% 23% |
330% 80% 1470% 26% |
380% 90% 1620% 30% |
||||||||||||
Skeletica |
Removes buffs, and deals [120%~540%] ATK DMG plus [8,000~46,000] Fixed DMG to all enemy targets in an area. (Fixed DMG cannot be mitigated by percentage-based damage reduction.) Hero regains HP equal to [35%~46%] of DMG dealt by its skill. (Cooldown: 2s. This Hero is immune to Coma, Fear, Energy Reduction effects, and attacks, for 3.5s. Cooldown: 5s. This Hero has fast Energy recovery.) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Removes buffs, and deals [120%~420%] ATK DMG plus [8,000~40,000] Fixed DMG to all enemy targets in an area. (Fixed DMG cannot be mitigated by percentage-based damage reduction.) Hero regains HP equal to 35% of DMG dealt by its skill. (Cooldown: 2s. This Hero is immune to Coma, Fear, Energy Reduction effects, and attacks, for 3.5s. Cooldown: 5s. This Hero has fast Energy recovery.) | |||||||||||
1/12 | 2/12 | 3/12 | 4/12 | 5/12 | 6/12 | 7/12 | 8/12 | 9/12 | 10/12 | 11/12 | 12/12 | Removes buffs, and deals [120%~500%] ATK DMG plus [8,000~44,000] Fixed DMG to all enemy targets in an area. (Fixed DMG cannot be mitigated by percentage-based damage reduction.) Hero regains HP equal to [35%~38%] of DMG dealt by its skill. (Cooldown: 2s. This Hero is immune to Coma, Fear, Energy Reduction effects, and attacks, for 3.5s. Cooldown: 5s. This Hero has fast Energy recovery.) | |||||||||
1/12 | 2/12 | 3/12 | 4/12 | 5/12 | 6/12 | 7/12 | 8/12 | 9/12 | 10/12 | 11/12 | 12/12 | ||||||||||
120% 8,000 |
140% 11,000 |
160% 14,000 |
190% 17,000 |
220% 20,000 |
250% 23,000 |
290% 27,000 |
330% 31,000 |
370% 35,000 |
420% 40,000 |
460% 42,000 |
500% 44,000 |
||||||||||
35% | 35% | 35% | 35% | 35% | 35% | 35% | 35% | 35% | 35% | 38% | 38% | ||||||||||
Mechtessa |
Limits Hero's DMG taken to [18,000~2,000] per hit for 10s, and increases Hero's ATK SPD by [10%~275%] for 10s. (Cooldown: 12s.) Hero fires a mech-fist whenever she attacks, dealing 270% ATK DMG to enemies in the surrounding area. (The Hero will not fire mech-fists when surrounded only by Walls.) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Limits Hero's DMG taken to [18,000~2,000] per hit for 10s, and increases Hero's ATK SPD by [10%~275%] for 10s. (Cooldown: 12s.) Hero fires a mech-fist whenever she attacks, dealing 270% ATK DMG to enemies in the surrounding area. (The Hero will not fire mech-fists when surrounded only by Walls.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Limits Hero's DMG taken to [18,000~2,000] per hit for 10s, and increases Hero's ATK SPD by [10%~275%] for 10s. (Cooldown: 12s.) Hero fires a mech-fist whenever she attacks, dealing 270% ATK DMG to enemies in the surrounding area. (The Hero will not fire mech-fists when surrounded only by Walls.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
18,000 10% |
18,000 25% |
14,000 25% |
14,000 50% |
10,000 50% |
10,000 90% |
6,000 90% |
6,000 150% |
2,000 150% |
2,000 275% |
||||||||||||
Rockno |
Hero transforms into a rhino, recovering HP equal to [60%~285%] ATK every 0.5s for 12s. (Cooldown: 14s). While transformed: Hero deals up to a total of [420%~1770%] ATK DMG to the surrounding area for 3s. Has 50% chance to reduce [18~65] Energy from each enemy Hero who is hit, for 3s. (Cooldown: 4s. This Hero is immune to Energy Reduction effects, and has fast Energy recovery.) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Hero transforms into a rhino, recovering HP equal to [60%~210%] ATK every 0.5s for 12s. (Cooldown: 14s). While transformed: Hero deals up to a total of [420%~1500%] ATK DMG to the surrounding area for 3s. Has 50% chance to reduce [18~50] Energy from each enemy Hero who is hit, for 3s. (Cooldown: 4s. This Hero is immune to Energy Reduction effects, and has fast Energy recovery.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Hero transforms into a rhino, recovering HP equal to [60%~210%] ATK every 0.5s for 12s. (Cooldown: 14s). While transformed: Hero deals up to a total of [420%~1500%] ATK DMG to the surrounding area for 3s. Has 50% chance to reduce [18~50] Energy from each enemy Hero who is hit, for 3s. (Cooldown: 4s. This Hero is immune to Energy Reduction effects, and has fast Energy recovery.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
60% 420% 18 |
70% 540% 21 |
80% 660% 24 |
95% 780% 27 |
110% 900% 30 |
125% 1020% 33 |
145% 1140% 37 |
165% 1260% 41 |
185% 1380% 45 |
210% 1500% 50 |
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Gunslinger |
Deals [160%~670%] ATK DMG to a random enemy target, and reduces received healing by [10%~100%] for [2s~2.6s]. Hero takes [15%~90%] less DMG for [2s~2.6s], and summons a Warflyer for 12s. (Cooldown: 3s. This Hero gains 25 Energy every second.) The Warflyer's skill targets the enemy with the lowest HP percentage, inflicting Coma for 1s and dealing a total of 300% Warflyer ATK DMG to all enemy targets in that area. (Warflyer is Elusive and has Lv5 Scatter. In defense battles, Warflyer ignores Hero Base range.) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [160%~550%] ATK DMG to a random enemy target, and reduces received healing by [10%~100%] for 2s. Hero takes [15%~90%] less DMG for 2s, and summons a Warflyer for 12s. (Cooldown: 3s. This Hero gains 25 Energy every second.) The Warflyer's skill targets the enemy with the lowest HP percentage, inflicting Coma for 1s and dealing a total of 300% Warflyer ATK DMG to all enemy targets in that area. (Warflyer is Elusive and has Lv5 Scatter. In defense battles, Warflyer ignores Hero Base range.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [160%~550%] ATK DMG to a random enemy target, and reduces received healing by [10%~100%] for 2s. Hero takes [15%~90%] less DMG for 2s, and summons a Warflyer for 12s. (Cooldown: 3s. This Hero gains 25 Energy every second.) The Warflyer's skill targets the enemy with the lowest HP percentage, inflicting Coma for 1s and dealing a total of 300% Warflyer ATK DMG to all enemy targets in that area. (Warflyer is Elusive and has Lv5 Scatter. In defense battles, Warflyer ignores Hero Base range.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
160% 10% 15% |
190% 16% 20% |
220% 22% 25% |
250% 31% 30% |
290% 40% 40% |
330% 49% 50% |
380% 61% 60% |
430% 73% 70% |
480% 85% 80% |
550% 100% 90% |
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Anubis |
Deals [80%~370%] ATK DMG to a maximum of 100 enemies and reduces their ATK by [15%~50%] for 10s. Cooldown: 8s. Hero also transforms for 12s, gaining immunity to Silence and Calamity, reducing DMG received by [20%~80%], and reducing Skill cooldown to 5s. Deals additional DMG to all enemies equal to [1%~13%] of their Max HP. (Hero can revive 3 times, each time with 80% HP. Revive Talent and Revive Crest have no effect.) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [80%~300%] ATK DMG to a maximum of 100 enemies and reduces their ATK by [15%~42%] for 10s. Cooldown: 8s. Hero also transforms for 12s, gaining immunity to Silence and Calamity, reducing DMG received by [20%~80%], and reducing Skill cooldown to 5s. Deals additional DMG to all enemies equal to [1%~10%] of their Max HP. (Hero can revive 3 times, each time with 80% HP. Revive Talent and Revive Crest have no effect.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [80%~300%] ATK DMG to a maximum of 100 enemies and reduces their ATK by [15%~42%] for 10s. Cooldown: 8s. Hero also transforms for 12s, gaining immunity to Silence and Calamity, reducing DMG received by [20%~80%], and reducing Skill cooldown to 5s. Deals additional DMG to all enemies equal to [1%~10%] of their Max HP. (Hero can revive 3 times, each time with 80% HP. Revive Talent and Revive Crest have no effect.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
80% 15% 20% 1% |
90% 18% 26% 2% |
100% 21% 32% 3% |
120% 24% 38% 4% |
140% 27% 44% 5% |
160% 30% 50% 6% |
190% 33% 56% 7% |
220% 36% 62% 8% |
250% 39% 70% 9% |
300% 42% 80% 10% |
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Heartbreaker |
Deals [50%~260%] ATK DMG to 2 nearby enemy targets every 0.3s for 4s and reduces their Energy by [20~25]. Also restores HP equal to [15%~55%] of DMG dealt. Cooldown: 4s. Critical hits from skill and basic attacks deal 2.5x DMG. Heartbreaker is permanently immune to Stun and Fear. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [50%~200%] ATK DMG to 2 nearby enemy targets every 0.3s for 4s and reduces their Energy by 20. Also restores HP equal to [15%~40%] of DMG dealt. Cooldown: 4s. Critical hits from skill and basic attacks deal 2.5x DMG. Heartbreaker is permanently immune to Stun and Fear. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [50%~200%] ATK DMG to 2 nearby enemy targets every 0.3s for 4s and reduces their Energy by 20. Also restores HP equal to [15%~40%] of DMG dealt. Cooldown: 4s. Critical hits from skill and basic attacks deal 2.5x DMG. Heartbreaker is permanently immune to Stun and Fear. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
50% 15% |
60% 20% |
70% 20% |
85% 25% |
100% 25% |
115% 30% |
135% 30% |
155% 35% |
175% 35% |
200% 40% |
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Michael |
Deflects [16%~75%] DMG taken for 6s. Also increases ATK and ATK SPD of [6~8] allied Heroes by [18%~74%] for 8s. Cooldown: 8s. When attacked, Hero has 50% chance of summoning an Archangel for 8s. Cooldown: 10s. Archangel does not take damage and is immune to Stun and Fear. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deflects [16%~75%] DMG taken for 6s. Also increases ATK and ATK SPD of 6 allied Heroes by [18%~60%] for 8s. Cooldown: 8s. When attacked, Hero has 50% chance of summoning an Archangel for 8s. Cooldown: 10s. Archangel does not take damage and is immune to Stun and Fear. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deflects [16%~75%] DMG taken for 6s. Also increases ATK and ATK SPD of 6 allied Heroes by [18%~60%] for 8s. Cooldown: 8s. When attacked, Hero has 50% chance of summoning an Archangel for 8s. Cooldown: 10s. Archangel does not take damage and is immune to Stun and Fear. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
16% 18% |
21% 22% |
26% 26% |
32% 30% |
38% 34% |
44% 38% |
51% 43% |
58% 48% |
66% 54% |
75% 60% |
||||||||||||
Lil Nick |
Increases own ATK by [100%~650%] and CRIT Rate by [15%~90%] for [9s~11s]. Cooldown: 12s. Also has Frostbite Talent, which deals 100% ATK DMG to 15 targets every 6s, freezing them for 1s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases own ATK by [100%~500%] and CRIT Rate by [15%~90%] for 9s. Cooldown: 12s. Also has Frostbite Talent, which deals 100% ATK DMG to 15 targets every 6s, freezing them for 1s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases own ATK by [100%~500%] and CRIT Rate by [15%~90%] for 9s. Cooldown: 12s. Also has Frostbite Talent, which deals 100% ATK DMG to 15 targets every 6s, freezing them for 1s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
100% 15% |
120% 20% |
140% 25% |
170% 32% |
200% 39% |
240% 46% |
290% 55% |
350% 64% |
420% 75% |
500% 90% |
||||||||||||
Revenant |
Deals [140%~580%] ATK DMG to [four~eight] nearby targets, inflicting Stun for 3s. Also summons Doppel for 12s. Cooldown: 15s. Hero is immune to Energy Reduction effects. Doppel's skill deals [140%~580%] Doppel ATK DMG to [four~eight] nearby targets, inflicting Stun for 3s. Also heals the allied Hero with the lowest HP by [260%~1040%] Doppel ATK, reducing their DMG taken by [20%~65%] for 4s. Cooldown: 5s. Doppel has Lv 8 Berserk. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [140%~460%] ATK DMG to [four~six] nearby targets, inflicting Stun for 3s. Also summons Doppel for 12s. Cooldown: 15s. Hero is immune to Energy Reduction effects. Doppel's skill deals [140%~460%] Doppel ATK DMG to [four~six] nearby targets, inflicting Stun for 3s. Also heals the allied Hero with the lowest HP by [260%~800%] Doppel ATK, reducing their DMG taken by [20%~65%] for 4s. Cooldown: 5s. Doppel has Lv 8 Berserk. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [140%~460%] ATK DMG to [four~six] nearby targets, inflicting Stun for 3s. Also summons Doppel for 12s. Cooldown: 15s. Hero is immune to Energy Reduction effects. Doppel's skill deals [140%~460%] Doppel ATK DMG to [four~six] nearby targets, inflicting Stun for 3s. Also heals the allied Hero with the lowest HP by [260%~800%] Doppel ATK, reducing their DMG taken by [20%~65%] for 4s. Cooldown: 5s. Doppel has Lv 8 Berserk. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
140% 4 140% 4 260% 20% |
160% 4 160% 4 320% 25% |
180% 4 180% 4 380% 30% |
210% 4 210% 4 440% 35% |
240% 4 240% 4 500% 40% |
270% 5 270% 5 560% 45% |
310% 5 310% 5 620% 50% |
350% 5 350% 5 680% 55% |
400% 6 400% 6 740% 60% |
460% 6 460% 6 800% 65% |
||||||||||||
Trixie Treat |
Deals [100%~480%] ATK DMG to [five~six] random targets and removes their buffs. Also summons two Lv [20~220] Pumpkies for 15s. Cooldown: 10s. Hero has Lv 8 War God. Pumpkie's skill deals [100%~300%] ATK DMG to a nearby enemy and reduces their energy by [16~90]. Cooldown: 3s. Pumpkie has Lv 8 Self Destruct and cannot be revived. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~400%] ATK DMG to five random targets and removes their buffs. Also summons two Lv [20~200] Pumpkies for 15s. Cooldown: 10s. Hero has Lv 8 War God. Pumpkie's skill deals [100%~280%] ATK DMG to a nearby enemy and reduces their energy by [16~85]. Cooldown: 3s. Pumpkie has Lv 8 Self Destruct and cannot be revived. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~400%] ATK DMG to five random targets and removes their buffs. Also summons two Lv [20~200] Pumpkies for 15s. Cooldown: 10s. Hero has Lv 8 War God. Pumpkie's skill deals [100%~280%] ATK DMG to a nearby enemy and reduces their energy by [16~85]. Cooldown: 3s. Pumpkie has Lv 8 Self Destruct and cannot be revived. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
100% 20 100% 16 |
120% 40 120% 21 |
140% 60 140% 26 |
170% 80 160% 33 |
200% 100 180% 40 |
230% 120 200% 47 |
270% 140 220% 56 |
310% 160 240% 65 |
350% 180 260% 74 |
400% 200 280% 85 |
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Demogorgon |
Strikes [two~six] random foes three times over 2s, dealing total DMG equal to [210%~830%] ATK to each target and inflicting Blinded for [1.5s~1.8s]. Also gains immunity to DMG from attacks and increases CRIT Rate by [20%~96%] for [2s~4s]. Cooldown: 5s. Hero is immune to Stun and Fear. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Strikes [two~five] random foes three times over 2s, dealing total DMG equal to [210%~720%] ATK to each target and inflicting Blinded for 1.5s. Also gains immunity to DMG from attacks and increases CRIT Rate by [20%~96%] for [2s~4s]. Cooldown: 5s. Hero is immune to Stun and Fear. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Strikes [two~five] random foes three times over 2s, dealing total DMG equal to [210%~720%] ATK to each target and inflicting Blinded for 1.5s. Also gains immunity to DMG from attacks and increases CRIT Rate by [20%~96%] for [2s~4s]. Cooldown: 5s. Hero is immune to Stun and Fear. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
2 210% 20% 2s |
2 240% 20% 2s |
2 270% 20% 2s |
3 310% 38% 2.5s |
3 350% 38% 2.5s |
3 390% 38% 2.5s |
4 440% 50% 3s |
4 490% 60% 3s |
4 650% 75% 3s |
5 720% 96% 4s |
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Medusa |
Casts a hex on two random areas. Deals [120%~890%] DMG over 6s to enemies in those areas. One hex Petrifies enemies for [1s~3s]. The other reduces enemy Heroes' Energy by [26~100]. Attacks hit multiple targets. Cooldown: 8s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Casts a hex on two random areas. Deals [120%~740%] DMG over 6s to enemies in those areas. One hex Petrifies enemies for [1s~2.5s]. The other reduces enemy Heroes' Energy by [26~100]. Attacks hit multiple targets. Cooldown: 8s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Casts a hex on two random areas. Deals [120%~740%] DMG over 6s to enemies in those areas. One hex Petrifies enemies for [1s~2.5s]. The other reduces enemy Heroes' Energy by [26~100]. Attacks hit multiple targets. Cooldown: 8s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
120% 1s 26 |
160% 1s 31 |
200% 1s 36 |
260% 1.5s 41 |
320% 1.5s 48 |
380% 1.5s 55 |
460% 2s 65 |
540% 2s 75 |
640% 2s 85 |
740% 2.5s 100 |
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Dracax |
Deals [120%~780%] ATK DMG to nearby enemies over 5s and reduces the healing they receive by [20%~80%]. Also deals [70%~570%] ATK DMG to the enemy Hero with the least remaining HP. Hero has Lv 8 Deadly Strike. Cooldown: [7s~6s]. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [120%~660%] ATK DMG to nearby enemies over 5s and reduces the healing they receive by [20%~65%]. Also deals [70%~450%] ATK DMG to the enemy Hero with the least remaining HP. Hero has Lv 8 Deadly Strike. Cooldown: 7s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [120%~660%] ATK DMG to nearby enemies over 5s and reduces the healing they receive by [20%~65%]. Also deals [70%~450%] ATK DMG to the enemy Hero with the least remaining HP. Hero has Lv 8 Deadly Strike. Cooldown: 7s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
120% 20% 70% |
180% 25% 90% |
240% 30% 110% |
300% 35% 150% |
360% 40% 190% |
420% 45% 230% |
480% 50% 280% |
540% 55% 330% |
600% 60% 380% |
660% 65% 450% |
||||||||||||
Grimfiend |
Original Form: Recovers HP equal to [600%~1500%] ATK and transforms into a demon. Gains [+30%~+86%] ATK and stun immunity for 12s. Cooldown: [15s~14s]
Demon Form: Deals DMG equal to [140%~380%] ATK to enemies in front and removes their buffs. Cooldown: 3s. (Hero has Lv 8 Berserk) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Original Form: Recovers HP equal to [600%~1500%] ATK and transforms into a demon. Gains [+30%~+75%] ATK and stun immunity for 12s. Cooldown: 15s
Demon Form: Deals DMG equal to [140%~320%] ATK to enemies in front and removes their buffs. Hero has Lv 8 Berserk. Cooldown: 3s | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Original Form: Recovers HP equal to [600%~1500%] ATK and transforms into a demon. Gains [+30%~+75%] ATK and stun immunity for 12s. Cooldown: 15s
Demon Form: Deals DMG equal to [140%~320%] ATK to enemies in front and removes their buffs. Hero has Lv 8 Berserk. Cooldown: 3s | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
600% 30% 140% |
700% 35% 160% |
800% 40% 180% |
900% 45% 200% |
1000% 50% 220% |
1100% 55% 240% |
1200% 60% 260% |
1300% 65% 280% |
1400% 70% 300% |
1500% 75% 320% |
||||||||||||
Lady Leo |
Deals DMG equal to [55%~140%] ATK to the target and enemies near it every 0.5s for 3s. Also stuns them for [1s~2.7s]. Hero has Lv 8 Bulwark. Cooldown: 3s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [55%~100%] ATK to the target and enemies near it every 0.5s for 3s. Also stuns them for [1s~2.5s]. Hero has Lv 8 Bulwark. Cooldown: 3s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [55%~100%] ATK to the target and enemies near it every 0.5s for 3s. Also stuns them for [1s~2.5s]. Hero has Lv 8 Bulwark. Cooldown: 3s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
55% 1s |
60% 1.3s |
65% 1.3s |
70% 1.6s |
75% 1.6s |
80% 1.9s |
85% 1.9s |
90% 2.2s |
95% 2.2s |
100% 2.5s |
||||||||||||
Beast Tamer |
Deals DMG equal to [90%~300%] ATK to nearby enemies. For 9s, targets take [10%~34%] more DMG and Grizzly takes [20%~70%] less DMG. Grizzly always enters battle with Beast Tamer. Cooldown: [12s~9s]. Grizzly's skill allows Beast Tamer to take [20%~80%] less DMG and greatly increases his CRIT Rate for [3.5s~4s]. Grizzly has Lv 8 Heavy Blow. Cooldown: 5s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [90%~180%] ATK to nearby enemies. For 9s, targets take [10%~28%] more DMG and Grizzly takes [20%~56%] less DMG. Grizzly always enters battle with Beast Tamer. Cooldown: 12s.Grizzly's skill allows Beast Tamer to take [20%~65%] less DMG and greatly increases his CRIT Rate for 3.5s. Grizzly has Lv 8 Heavy Blow. Cooldown: 5s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [90%~180%] ATK to nearby enemies. For 9s, targets take [10%~28%] more DMG and Grizzly takes [20%~56%] less DMG. Grizzly always enters battle with Beast Tamer. Cooldown: 12s.Grizzly's skill allows Beast Tamer to take [20%~65%] less DMG and greatly increases his CRIT Rate for 3.5s. Grizzly has Lv 8 Heavy Blow. Cooldown: 5s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
90% 10% 20% 20% |
100% 12% 24% 25% |
110% 14% 28% 30% |
120% 16% 32% 35% |
130% 18% 36% 40% |
140% 20% 40% 45% |
150% 22% 44% 50% |
160% 24% 48% 55% |
170% 26% 52% 60% |
180% 28% 56% 65% |
||||||||||||
Phantom King |
Deals DMG equal to [80%~190%] ATK to a random target on the field, reducing their Energy by [15~50]. Hero has Lv 5 Revitalize and fast Energy recovery. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [80%~170%] ATK to a random target on the field, reducing their Energy by [15~42]. Hero has Lv 5 Revitalize and fast Energy recovery. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [80%~170%] ATK to a random target on the field, reducing their Energy by [15~42]. Hero has Lv 5 Revitalize and fast Energy recovery. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
80% 15 |
90% 18 |
100% 21 |
110% 24 |
120% 27 |
130% 30 |
140% 33 |
150% 36 |
160% 39 |
170% 42 |
||||||||||||
Valentina |
Removes Silence from nearby allies, restoring their Energy by up to [24~156] over [2s~3.5s] and increasing their CRIT Resist Rate by [5%~20%] for [3.5s~4.2s]. Hero is immune to Silence and conditions caused by Aries's skill Calamity (Hero will still take DMG from the skill). Cooldown: 6s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Removes Silence from nearby allies, restoring their Energy by up to [24~126] over [2s~3.5s] and increasing their CRIT Resist Rate by [5%~15%]. Hero is immune to Silence and conditions caused by Aries's skill Calamity (Hero will still take DMG from the skill). Cooldown: 6s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Removes Silence from nearby allies, restoring their Energy by up to [24~126] over [2s~3.5s] and increasing their CRIT Resist Rate by [5%~15%]. Hero is immune to Silence and conditions caused by Aries's skill Calamity (Hero will still take DMG from the skill). Cooldown: 6s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
24 2s 5% |
32 2s 6% |
40 2s 7% |
50 2.5s 8% |
60 2.5s 9% |
70 2.5s 10% |
84 3s 11% |
96 3s 12% |
108 3s 13% |
126 3.5s 15% |
||||||||||||
Arctica |
Deals DMG equal to [100%~420%] ATK to enemies in front, freezing them for [1.5s~3s] and buildings for [2.5s~5s], removing all buffs. Hero has Lv 5 Condemnation. Cooldown: 6s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [100%~300%] ATK to enemies in front, freezing them for [1.5s~3s] and buildings for [2.5s~5s], removing all buffs. Hero has Lv 5 Condemnation. Cooldown: 6s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [100%~300%] ATK to enemies in front, freezing them for [1.5s~3s] and buildings for [2.5s~5s], removing all buffs. Hero has Lv 5 Condemnation. Cooldown: 6s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
100% 1.5s 2.5s |
120% 1.5s 3s |
140% 2s 3s |
160% 2s 3.5s |
190% 2s 3.5s |
210% 2.5s 4s |
240% 2.5s 4s |
260% 2.5s 4.5s |
280% 3s 4.5s |
300% 3s 5s |
||||||||||||
Moltanica |
Deals [150%~450%] ATK and reduces target's ATK, ATK SPD, and MOV SPD by [25%~90%] for 6 secs. Cooldown: 6 secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [150%~330%] ATK and reduces target's ATK, ATK SPD, and MOV SPD by [25%~90%] for 6 secs. Cooldown: 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [150%~330%] ATK and reduces target's ATK, ATK SPD, and MOV SPD by [25%~90%] for 6 secs. Cooldown: 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
150% 25% |
170% 30% |
190% 35% |
210% 40% |
230% 45% |
250% 50% |
270% 60% |
290% 70% |
310% 80% |
330% 90% |
||||||||||||
Candy Kane |
Deals DMG equal to [80%~380%] ATK to [two~four] random enemies on the field, reducing their Energy by [18~75]. Also increases the Dodge rate of [one ally~three allies] with lowest HP by [10%~302%] for [1s~3.5s]. Hero has Lv 8 Scorch. Cooldown: 5s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [80%~260%] ATK to [two~three] random enemies on the field, reducing their Energy by [18~46]. Also increases the Dodge rate of [an ally~two allies] with lowest HP by [10%~30%] for [1s~3s]. Hero has Lv 8 Scorch. Cooldown: 5s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [80%~260%] ATK to [two~three] random enemies on the field, reducing their Energy by [18~46]. Also increases the Dodge rate of [an ally~two allies] with lowest HP by [10%~30%] for [1s~3s]. Hero has Lv 8 Scorch. Cooldown: 5s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
80% 2 18 10% 1 1s |
100% 2 21 12% 1 1s |
120% 2 24 14% 1 1s |
140% 2 27 16% 1 1.5s |
160% 2 30 18% 1 1.5s |
180% 3 33 20% 2 1.5s |
200% 3 36 22% 2 2s |
220% 3 39 24% 2 2s |
240% 3 42 26% 2 2s |
260% 3 46 30% 2 3s |
||||||||||||
Ghoulem |
Deals DMG equal to [60%~820%] ATK to nearby enemies over 5s. Also restores HP equal to [120%~1640%] ATK to allies & reduces their DMG taken by [10%~63%] for 5s. This Hero is also immune to Stun and Fear. Cooldown: [7s~6s]. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
60% 120% 10% |
120% 240% 15% |
180% 360% 20% |
240% 480% 25% |
300% 600% 30% |
360% 720% 35% |
432% 864% 40% |
504% 1008% 45% |
600% 1200% 50% |
720% 1440% 60% |
||||||||||||
Dread Drake |
Deals [90%~240%] DMG to [4~13] random targets & stuns them for [1.5s~1.8s]. Negates [45%~90%] of DMG taken for 2.5s. Has Lv 5 Revitalize & fast Energy recovery. CD:3s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
90% 4 45% |
100% 5 50% |
110% 5 55% |
120% 6 60% |
130% 6 65% |
140% 7 70% |
150% 7 75% |
160% 8 80% |
170% 9 85% |
180% 10 90% |
||||||||||||
Skull Knight |
Increases Skull Knight's ATK by [350%~890%] and limits DMG taken to [12,000~3,000] per hit for 10s. Has Lv 8 Revive. CD: 12s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases Skull Knight's ATK by [350%~800%] and limits DMG taken to [12,000~3,000] per hit for 10s. Has Lv 8 Revive. CD: 12s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases Skull Knight's ATK by [350%~800%] and limits DMG taken to [12,000~3,000] per hit for 10s. Has Lv 8 Revive. CD: 12s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
350% 12,000 |
400% 11,000 |
450% 10,000 |
500% 9,000 |
550% 8,000 |
600% 7,000 |
650% 6,000 |
700% 5,000 |
750% 4,000 |
800% 3,000 |
||||||||||||
Harpy Queen |
Deals [100%~320%] DMG to [3~4] targets, reducing their ATK, ATK SPD, and MOV SPD by [10%~70%] for 3s. Has Lv 5 Revitalize and fast Energy recovery. CD: 2s. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~220%] DMG to 3 targets, reducing their ATK and SPD by [10%~55%] for 3s. Has Lv 5 Revitalize and fast Energy recovery. CD: 2s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~220%] DMG to 3 targets, reducing their ATK and SPD by [10%~55%] for 3s. Has Lv 5 Revitalize and fast Energy recovery. CD: 2s. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
100% 10% |
110% 15% |
120% 20% |
130% 25% |
140% 30% |
150% 35% |
160% 40% |
180% 45% |
200% 50% |
220% 55% |
||||||||||||
Treantaur |
Lets [2~8] allies take [10%~65%] less damage for 5 secs. During battle, temporarily revives [2~6] allies with [20%~80%] HP (once per Hero). Cooldown: 6 secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Lets [2~6] allies take [10%~50%] less damage for 5 secs. During battle, temporarily revives [2~5] allies with [20%~70%] HP (once per Hero). Cooldown: 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Lets [2~6] allies take [10%~50%] less damage for 5 secs. During battle, temporarily revives [2~5] allies with [20%~70%] HP (once per Hero). Cooldown: 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
2 10% 2 20% |
2 15% 2 25% |
2 20% 2 30% |
3 25% 3 35% |
3 30% 3 40% |
4 35% 4 45% |
4 40% 4 50% |
5 45% 5 55% |
5 50% 5 60% |
6 50% 5 70% |
||||||||||||
Warlock |
Deals [150%~520%] ATK to [3~4] foes & reduces their MOV SPD by [40%~85%] for 6s. Lets [3~4] allies deflect [10%~56%] DMG & have immunity to one debuff for 5s. CD: [7s~6s]. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
150% 40% 10% |
180% 45% 10% |
210% 50% 15% |
240% 55% 15% |
270% 60% 20% |
300% 65% 20% |
340% 70% 30% |
380% 75% 35% |
420% 80% 40% |
460% 85% 45% |
||||||||||||
Death Knight |
Deals [160%~680%] AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: [8s~5s]. Has Lv 5 Revive. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [160%~600%] AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: [8s~5s]. Has Lv 5 Revive. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [160%~600%] AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: [8s~5s]. Has Lv 5 Revive. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
160% 8s |
200% 7.7s |
240% 7.4s |
280% 7.1s |
320% 6.8s |
360% 6.5s |
420% 6s |
480% 5.5s |
540% 5s |
600% 5s |
||||||||||||
Pixie |
Deals [60%~360%] ATK at [3~4] foes & removes buffs. Heals [3~4] allies for [60%~360%] ATK & removes debuffs. CD: [10s~5s]. Has Lv 5 Scatter. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
60% 60% 10s |
80% 80% 9.5s |
100% 100% 9s |
120% 120% 8.5s |
140% 140% 8s |
160% 160% 7.5s |
190% 190% 7s |
220% 220% 6.5s |
250% 250% 6s |
280% 280% 5.5s |
||||||||||||
Santa Boom |
Deals [100%~750%] ATK and reduces MOV & ATK SPD near 2 targets for 4s. Cooldown: [7s~6s]. (Hero has Lv 5 Self Destruct.) Max. targets [10~28]. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
100% 10 |
150% 12 |
200% 14 |
250% 16 |
300% 18 |
350% 20 |
430% 22 |
510% 24 |
600% 26 |
690% 28 |
||||||||||||
Orksbane |
Deals [160%~470%] DMG and slows enemies by [75%~90%]. Restores nearby allies HP by [50%~75%] DMG dealt. (Immune to Coma and Horror.) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [160%~380%] DMG and slows enemies by 75%. Restores nearby allies HP by 50% DMG dealt. (Immune to Coma and Horror.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [160%~380%] DMG and slows enemies by 75%. Restores nearby allies HP by 50% DMG dealt. (Immune to Coma and Horror.) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
160% | 180% | 200% | 220% | 240% | 260% | 290% | 320% | 350% | 380% | ||||||||||||
Vlad Dracula |
Summons bats for 4 secs to bite nearby enemies and restores HP. Causes [70%~260%] DMG and inflicts Fear for [1.5~2] secs. Cooldown: 6 secs. Max. targets [8~19]. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Summons bats for 4 secs to bite nearby enemies and restores HP. Causes [70%~200%] DMG and inflicts Fear for [1.5~2] secs. Cooldown: 6 secs. Max. targets [8~19]. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Summons bats for 4 secs to bite nearby enemies and restores HP. Causes [70%~200%] DMG and inflicts Fear for [1.5~2] secs. Cooldown: 6 secs. Max. targets [8~19]. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
70% 1.5s 8 |
80% 1.5s 9 |
90% 1.5s 10 |
100% 1.5s 12 |
110% 1.5s 13 |
120% 1.5s 14 |
140% 1.5s 16 |
160% 1.5s 17 |
180% 1.5s 18 |
200% 2s 19 |
||||||||||||
Aries |
Deals DMG equal to [120%~470%] ATK to [three~six] Heroes, reducing their Energy by [20~100] and inflicting Silence for [1s~5.5s]. Cooldown: [7s~6s] | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [120%~350%] ATK to [three~five] Heroes, reducing their Energy by [20~100] and inflicting Silence for [1s~5.5s]. Cooldown: 7s | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to [120%~350%] ATK to [three~five] Heroes, reducing their Energy by [20~100] and inflicting Silence for [1s~5.5s]. Cooldown: 7s | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
3 120% 20 1s |
3 140% 30 1.5s |
3 160% 40 2s |
3 180% 50 2.5s |
3 200% 60 3s |
4 220% 70 3.5s |
4 240% 80 4s |
5 270% 90 4.5s |
5 300% 100 5s |
5 350% 100 5.5s |
||||||||||||
Cupid |
Increases friendly Heroes' Energy by [10~75] and DMG by [10%~72%] for 6 secs. Cooldown: 6 secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases friendly Heroes' Energy by [10~65] and DMG by [10%~65%] for 6 secs. Cooldown: 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases friendly Heroes' Energy by [10~65] and DMG by [10%~65%] for 6 secs. Cooldown: 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
10 10% |
15 15% |
20 20% |
25 25% |
30 30% |
35 35% |
40 40% |
45 45% |
55 55% |
65 65% |
||||||||||||
Snowzilla |
Deals [75%~340%] DMG every 0.5 secs to one nearby enemy for 4 secs and slows that enemy by [10%~65%] for 5 secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [75%~300%] DMG every 0.5 secs to one nearby enemy for 4 secs and slows that enemy by [10%~55%] for 5 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [75%~300%] DMG every 0.5 secs to one nearby enemy for 4 secs and slows that enemy by [10%~55%] for 5 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
75% 10% |
100% 15% |
125% 20% |
150% 25% |
175% 30% |
200% 35% |
225% 40% |
250% 45% |
275% 50% |
300% 55% |
||||||||||||
Pumpkin Duke |
Increases ATK, ATK rate, and MOV SPD of allies by [10%~61%] for 8 secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases ATK, ATK rate, and MOV SPD of allies by [10%~55%] for 8 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases ATK, ATK rate, and MOV SPD of allies by [10%~55%] for 8 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | ||||||||||||
Destroyer |
Deals [150%~580%] ATK to nearby foes & Stuns them for [1s~2.5s]. For 5s, boost ATK SPD by [10%~90%] & deflects [10%~70%] damage. CD: [8s~5s]. Has Lv 5 Life Drain. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
150% 1s. 10% 10% 8s. |
180% 1.2s. 15% 15% 7.8s. |
210% 1.3s. 20% 20% 7.6s. |
240% 1.4s. 25% 25% 7.4s. |
270% 1.5s. 30% 30% 7.2s. |
300% 1.6s. 35% 35% 7s. |
340% 1.7s. 40% 40% 6.7s. |
380% 1.9s. 45% 45% 6.4s. |
420% 2.1s. 50% 50% 6s. |
460% 2.3s. 55% 55% 6s. |
||||||||||||
Minotaur Chieftain |
Targets [10~55] random ground units in battle, dealing [50%~260%] DMG, inflicting Stun for [1 sec~3.5 secs], and reducing Energy by [10%~85%]. (Cooldown: 6 secs) | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Targets [10~55] random ground units in battle, dealing [50%~230%] DMG, inflicting Stun for [1 sec~3.5 secs], and reducing Energy by [10%~70%]. (Cooldown: 6 secs) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Targets [10~55] random ground units in battle, dealing [50%~230%] DMG, inflicting Stun for [1 sec~3.5 secs], and reducing Energy by [10%~70%]. (Cooldown: 6 secs) | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
10 50% 1s 10% |
13 70% 1s 15% |
18 90% 1.5s 20% |
23 110% 1.5s 25% |
28 130% 2s 30% |
33 150% 2s 35% |
40 170% 2.5s 40% |
45 190% 2.5s 50% |
50 210% 3s 60% |
55 230% 3.5s 70% |
||||||||||||
Spirit Mage |
Deals [200%~460%] DMG to [2~14] random nearby targets. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [200%~380%] DMG to [2~11] random nearby targets. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [200%~380%] DMG to [2~11] random nearby targets. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
200% 2 |
220% 3 |
240% 4 |
260% 5 |
280% 6 |
300% 7 |
320% 8 |
340% 9 |
360% 10 |
380% 11 |
||||||||||||
Siren |
Deals [160%~460%] ATK to up to [3~10] foes in front and increases their damage taken by [10%~42%] for 5s. CD: 5s. Has Lv 5 Slow Down. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [160%~380%] ATK to up to [3~9] foes in front and increases their damage taken by [10%~34%] for 5s. CD: 5s. Has Lv 5 Slow Down. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [160%~380%] ATK to up to [3~9] foes in front and increases their damage taken by [10%~34%] for 5s. CD: 5s. Has Lv 5 Slow Down. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
160% 3 10% |
180% 3 12% |
200% 4 14% |
220% 4 16% |
240% 5 18% |
260% 5 20% |
290% 6 23% |
320% 7 26% |
350% 8 30% |
380% 9 34% |
||||||||||||
Immortep |
Surrounds Immortep within a sandstorm for 6 secs. Has a chance to deal [120%~390%] DMG and inflict Coma for [1s~1.6s] sec. to units within the sandstorm. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Surrounds Immortep within a sandstorm for 6 secs. Has a chance to deal [120%~300%] DMG and inflict Coma for 1 sec. to units within the sandstorm. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Surrounds Immortep within a sandstorm for 6 secs. Has a chance to deal [120%~300%] DMG and inflict Coma for 1 sec. to units within the sandstorm. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
120% | 140% | 160% | 180% | 200% | 220% | 240% | 260% | 280% | 300% | ||||||||||||
Grizzly Reaper |
Deals [180%~370%] DMG to [2~10] enemies on the battlefield and restores HP equal to [15%~26%] of DMG dealt. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [180%~285%] DMG to [2~7] enemies on the battlefield and restores HP equal to 15% of DMG dealt. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [180%~285%] DMG to [2~7] enemies on the battlefield and restores HP equal to 15% of DMG dealt. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
180% 2 |
200% 2 |
205% 3 |
225% 3 |
230% 4 |
250% 4 |
255% 5 |
275% 5 |
280% 6 |
285% 7 |
||||||||||||
Atlanticore |
Invincible: Deflects DMG from all sources except buildings for [2.5~7.5] secs. (Cooldown required) Cooldown [5.5~12.2] secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Invincible: Deflects DMG from all sources except buildings for [2.5~7.5] secs. (Cooldown required) Cooldown [5.5~12.2] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Invincible: Deflects DMG from all sources except buildings for [2.5~7.5] secs. (Cooldown required) Cooldown [5.5~12.2] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
2.5s 5.5s |
3s 5.8s |
3.5s 6.6s |
4s 7.4s |
4.5s 8.2s |
5s 9.0s |
5.5s 9.8s |
6s 10.6s |
6.5s 11.4s |
7.5s 12.2s |
||||||||||||
Thunder God |
Lightning strikes a random target, dealing [200%~560%] DMG and inflicting Coma to all nearby enemies for [1.5~1.8] secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Lightning strikes a random target, dealing [200%~470%] DMG and inflicting Coma to all nearby enemies for 1.5 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Lightning strikes a random target, dealing [200%~470%] DMG and inflicting Coma to all nearby enemies for 1.5 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
200% | 230% | 260% | 290% | 320% | 350% | 380% | 410% | 440% | 470% | ||||||||||||
Druid |
Restores the HP of [2~14] nearby allies with the lowest HP by [200%~350%] ATK and increases their ATK by [15%~41%] for 5 secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Restores the HP of [2~11] nearby allies with the lowest HP by [200%~290%] ATK and increases their ATK by [15%~33%] for 5 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Restores the HP of [2~11] nearby allies with the lowest HP by [200%~290%] ATK and increases their ATK by [15%~33%] for 5 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
2 200% 15% |
3 210% 20% |
4 220% 23% |
5 230% 25% |
6 240% 26% |
7 250% 28% |
8 260% 29% |
9 270% 31% |
10 280% 32% |
10 290% 33% |
||||||||||||
Champion |
Deals [100%~450%] DMG to [3~4] random nearby targets, inflicting Coma for [3~3.5] secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~330%] DMG to 3 random nearby targets, inflicting Coma for 3 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~330%] DMG to 3 random nearby targets, inflicting Coma for 3 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
100% | 150% | 180% | 200% | 220% | 240% | 270% | 290% | 310% | 330% | ||||||||||||
Succubus |
Damages target by [15%~56%] of Max HP and reduces its attack by [15%~56%] for [5~8] secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Damages target by [15%~44%] of Max HP and reduces its attack by [15%~44%] for [5~8] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Damages target by [15%~44%] of Max HP and reduces its attack by [15%~44%] for [5~8] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
15% 15% 5s |
20% 20% 5s |
23% 23% 5s |
26% 26% 6s |
29% 29% 6s |
32% 32% 6s |
35% 35% 7s |
38% 38% 7s |
41% 41% 7s |
44% 44% 8s |
||||||||||||
Ninja |
Deals [300%~1,100%] DMG to target. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [300%~800%] DMG to target. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [300%~800%] DMG to target. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
300% | 400% | 450% | 500% | 550% | 600% | 650% | 700% | 750% | 800% | ||||||||||||
Paladin |
Reduces damage taken by [40%~95%] for [5s~7s]. Cooldown [6~9] secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Fortifies defenses. Reduces damage taken by [40%~95%] for [5~7] secs. Cooldown [6~9] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Fortifies defenses. Reduces damage taken by [40%~95%] for [5~7] secs. Cooldown [6~9] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
40% 5s 6s |
50% 5s 6s |
60% 5s 6s |
65% 5s 6s |
70% 5s 6s |
75% 5s 6s |
80% 5s 6s |
85% 5s 6s |
90% 5s 6s |
95% 7s 9s |
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Triton |
Deals DMG equal to [100%~250%] ATK to a maximum of 100 enemies, reducing their healing received by [35%~99%] for [6s~15s]. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to 100% ATK to a maximum of 100 enemies, reducing their healing received by [35%~99%] for [6s~15s]. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals DMG equal to 100% ATK to a maximum of 100 enemies, reducing their healing received by [35%~99%] for [6s~15s]. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
35% 6s |
44% 6s |
51% 6s |
59% 6s |
67% 6s |
75% 6s |
83% 6s |
91% 6s |
99% 6s |
99% 15s |
||||||||||||
Ice Demon |
Decreases MOV SPD of [6~28] random enemies by [30%~85%] for [6~15] secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Decreases MOV SPD of [6~24] random enemies by [30%~75%] for [6~15] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Decreases MOV SPD of [6~24] random enemies by [30%~75%] for [6~15] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
6 30% 6s |
8 35% 7s |
10 40% 8s |
12 45% 9s |
14 50% 10s |
16 55% 11s |
18 60% 12s |
20 65% 13s |
22 70% 14s |
24 75% 15s |
||||||||||||
Serpent Queen |
Poisons enemies in the target area, dealing [8%~45%] of DMG + [15~210] DMG every 0.5 secs for 6 secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Poisons enemies in the target area, dealing [8%~31%] of DMG + [15~105] DMG every 0.5 secs for 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Poisons enemies in the target area, dealing [8%~31%] of DMG + [15~105] DMG every 0.5 secs for 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
8% 15 |
10% 25 |
13% 35 |
15% 45 |
18% 55 |
20% 65 |
23% 75 |
25% 85 |
28% 95 |
31% 105 |
||||||||||||
Pain-Da |
Deals [150%~480%] DMG to all surrounding enemies. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [150%~370%] DMG to all surrounding enemies. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [150%~370%] DMG to all surrounding enemies. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
150% | 200% | 230% | 250% | 270% | 290% | 310% | 330% | 350% | 370% | ||||||||||||
Shaman |
Reduces target ATK by [25%~69%] for [6~8] secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Reduces target ATK by [25%~63%] for [6~8] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Reduces target ATK by [25%~63%] for [6~8] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
25% 6s |
35% 6s |
42% 6s |
44% 7s |
48% 7s |
52% 7s |
54% 8s |
57% 8s |
60% 8s |
63% 8s |
||||||||||||
Cyclops |
Deals [100%~400%] DMG to all enemies in an arc. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~310%] DMG to all enemies in an arc. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~310%] DMG to all enemies in an arc. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
100% | 150% | 170% | 190% | 210% | 230% | 250% | 270% | 290% | 310% | ||||||||||||
Werewolf |
Increases ATK by [30%~260%] for [5~7] secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases ATK by [30%~190%] for [5~7] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Increases ATK by [30%~190%] for [5~7] secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
30% 5s |
50% 5s |
70% 5s |
80% 6s |
110% 6s |
120% 6s |
130% 7s |
150% 7s |
170% 7s |
190% 7s |
||||||||||||
Assassin |
Deals [250%~720%] DMG to target with the lowest HP. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [250%~540%] DMG to target with the lowest HP. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [250%~540%] DMG to target with the lowest HP. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
250% | 300% | 330% | 360% | 390% | 420% | 450% | 480% | 510% | 540% | ||||||||||||
Executioner |
Deals [100%~520%] DMG to target and inflicts Coma for [1sec~4.5secs]. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~400%] DMG to target and inflicts Coma for [1sec~4secs]. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~400%] DMG to target and inflicts Coma for [1sec~4secs]. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
100% 1s |
150% 1s |
200% 1s |
220% 2s |
250% 2s |
280% 2s |
300% 3s |
330% 3s |
360% 3s |
400% 4s |
||||||||||||
Marksman |
Deals [130%~460%] DMG to 3 random nearby targets. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [130%~420%] DMG to 3 random nearby targets. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [130%~420%] DMG to 3 random nearby targets. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
130% | 180% | 210% | 240% | 270% | 300% | 330% | 360% | 390% | 420% | ||||||||||||
Alchemist |
Deals [180%~700%] DMG to target. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [180%~580%] DMG to target. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [180%~580%] DMG to target. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
180% | 250% | 300% | 340% | 380% | 420% | 460% | 500% | 540% | 580% | ||||||||||||
Dryad |
Deals [100%~440%] damage to target, inflicting Coma for [1sec~3.5secs]. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~350%] damage to target, inflicting Coma for [1sec~3secs]. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [100%~350%] damage to target, inflicting Coma for [1sec~3secs]. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
100% 1s |
150% 1s |
180% 1s |
190% 2s |
220% 2s |
250% 2s |
260% 3s |
290% 3s |
320% 3s |
350% 3s |
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Frost Witch |
Deals [150%~440%] DMG to target and reduces its ATK SPD and MOV SPD by [10%~36%] for 6 secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [150%~350%] DMG to target and reduces its ATK SPD and MOV SPD by [10%~29%] for 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [150%~350%] DMG to target and reduces its ATK SPD and MOV SPD by [10%~29%] for 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
150% 10% |
200% 15% |
230% 17% |
240% 18% |
260% 20% |
280% 22% |
290% 23% |
310% 25% |
330% 27% |
350% 29% |
||||||||||||
Engineer |
Deals [110%~450%] DMG to all enemies in the area. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [110%~310%] DMG to all enemies in the area. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [110%~310%] DMG to all enemies in the area. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
110% | 150% | 170% | 190% | 210% | 230% | 250% | 270% | 290% | 310% | ||||||||||||
Hill Giant |
Deals [250%~780%] damage to a random enemy on the battlefield. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [250%~640%] damage to a random enemy on the battlefield. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Deals [250%~640%] damage to a random enemy on the battlefield. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
250% | 320% | 360% | 400% | 440% | 480% | 520% | 560% | 600% | 640% | ||||||||||||
Marauder |
Reduces DMG taken by [15%~53%] for 6 secs. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Reduces DMG taken by [15%~44%] for 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Reduces DMG taken by [15%~44%] for 6 secs. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
15% | 20% | 23% | 26% | 29% | 32% | 35% | 38% | 41% | 44% | ||||||||||||
Angel |
Restores a friendly unit's HP by [200%~590%] ATK. | ||||||||||||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Restores a friendly unit's HP by [200%~470%] ATK. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | Restores a friendly unit's HP by [200%~470%] ATK. | |||||||||||
1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 | ||||||||||||
200% | 230% | 260% | 290% | 320% | 350% | 380% | 410% | 440% | 470% |