A 'reaper' that strikes from a distance. Any enemies in their sight, be they airborne or on the ground, would tremble in fear for their lives.
The Hunter is a Tier 1 or normal Ranged Troop that targets both Ground and Air units. She deals 150% damage to Light Armor (Pyromancers), 100% damage to Medium Armor (Guardians) and 75% damage to Heavy Armor (Treants).
Producing a camp full of Hunters takes less time than any other troop type.
|Level||Skin||Damage||Hitpoints||Hiring Cost (Mana)||Upgrade Cost (Gold)||Might Increase||Upgrade Time|
|4||120||540||240||50,000||32||1d 1h 12m|
|5||132||590||270||100,000||40||2d 2h 24m|
Hunter Design HistoryEdit
|Current||v1.2.27 and earlier|
|Current Icon||Icon v1.2.27 and earlier|