After Upgrading the Watchtower to Arrow Tower, Magic Tower, or Cannon Tower, a new option called "Garrison" is available. Here you can put up to three heroes in the tower, to increase the towers effects. There are three different effects for each tower which can be enhanced by putting the right hero type (Ordinary, Elite or Legendary) into the tower. Ordinary heroes increases the first (green) effect, Elite heroes increases the second (blue) effect and Legendary heroes increases the third (purple) effect. Each Level gives different effects and impact to the power of tower used.
- Heroes gain experience from Here Be Monsters when they are in a tower. Note that Enlighten is the only Talent that has any effect in Garrison.
Tower Effect LevelEdit
Here you can find a table which shows the points needed to reach a certain tower effect level.
|Tower Effect Level||1||2||3||4||5||6||7|
The level and Skill level of a hero are used to calculate the points. Each level the hero gains one point. Skill level points are in the table below. Total points are calculated with:
- Points = Hero Level + Hero Skill Level
Hero Level Table:
Hero Skill Level Table:
|Hero Skill Level||1||2||3||4||5||6||7||8||9||10|
- a level 20 hero (doesn't matter if ordinary/elite/legendary)
- this hero has a skill level of 2/10
- level 20 -> 20 points
- skill level 2/10 -> 36 points
Total Points = 20 + 36
Total Points = 56 -> this is enough for Tower Effect Level 1 (50 Points needed)
Efficient Hero LevelingEdit
Here you can find a table which shows efficient ways to reach a certain tower effect level. Shards Cost are calculated using Sacrifice Heroes only. Might is approximate and calculated with talent level 1 and maximum level with required stars (lvl 14 -> lvl 20, lvl 49 -> lvl 60, etc.).
|Tower Effect Level||Points required||Hero Level||Hero Skill Level||Honor Badges Cost||Shards Cost||Might Ordinary||Might Elite||Might Legendary|